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Chairman Brass[]

DialogueChairmanBrass

First talk[]

  1. Hello. I'm sorry for summoning you here in such a hurry, but the matter is urgent. Please tell me, how is your training going?
    • Very well. The last stage was quite successful.
    • Ok, I guess.
      • No. Not really, I'm making good progress.
      • Well, it's pretty hard, but I think I'm doing fine. (Chairman Brass -1)
  2. I'm glad to hear it. Look, I've called you here because we have a little problem. Before I start to explain you all the details, I want to ask you if you know the current whereabouts of your mentor Olaf.
    • No. I have no idea.
    • I think that maybe he was out in the desert supervising my last mission, but I didn't see him, so I cannot be sure.
  3. You see, Olaf had an explicit order not to leave the bunker and to get prepared for a very important mission. For this reason, he could not supervise your last training. Nevertheless, he disobeyed the orders and left the bunker at some time during the last night; Can you think of any possible why he would do such thing? Have you heard anything or saw him doing anything unusual?
    • Hmm... No sir. There's absolutely nothing I can think of.
    • Yes,. He said something about the food in the bunker.
      • Now when I think about it, it's actually absolutely irrelevant.
      • He said that it tastes horribly. (Smart -1)
        • It's not, I just thought that you should know. (Rational -1)
        • I don't know, but it's the only thing I remember him saying. (Smart -1)
        • It's not. I was just thinking out loud. Sorry about that.
        • Maybe he found a place with better food. (Smart -4)
          • Oh. Never mind then. I just took a wild guess.
          • I just thought I should warn you. If you don't do something to improve the taste of the food, we may lose more people in the future. (Rational -1)
  4. Ok. Do you realize that with Olaf currently missing, you are the only scout we have available?
    • But sir... I'm not really a scout yet.
      • Dear Lord! (Smart -1)
        • No choice means no choice, I guess. (Tough -1)
        • I understand, I'll do it, sir. (Tough +1)
      • Ok, sir.
        • Wow! It's really surprising, but I guess I have no choice.
        • It's an honor, sir! (Tough +3)
    • Yes sir. (Tough +1)
      • Wow! It's really surprising, but I guess I have no choice.
      • It's an honor, sir! (Tough +3)
  5. ​OK. Let me brief you: As long as we don't know where he went, we should start from the closest settlement. Even if it wasn't his final destination it might have been his first stop to replenish supplies. The closest settlement is called Silos. You can easily measure it on your map, but I can already tell you that you need to take 10 degrees direction from here and you'll get there pretty soon. Once you are in Silos, take a look around and ask the people. It's a small settlement. If Olaf was there, they would surely notice.
    • Understood.
    • But sir, what if he did go to supervise my mission in spite of the orders?
  6. OK. Here, take some money and this pistol. We don't have a lot of ammunition for it, so try not to get into any fights. If you see anyone approaching, stop and hide, as Olaf taught you. Avoid everyone just in case. However, if you find Olaf and he refuses to return to the bunker, you have my permission to use your weapon against him. (+Luger P08, +30 9mm Parabellum LRN ammo, +200$, automatically distribute weapons and ammo through caravan)
    • OK...
    • What?!! Use my weapon against Olaf?!!
      • Damn...
      • I understand, sir.
  7. No. Not at all. Just find him and tell him that I want him back immediately and that I'm very serious about it. I'm pretty sure that he will do as you say. However, if for some reason he decides to disobey the order, it would mean that his intentions are not good and that you might consider using physical force against him.
    • Yes, sir!
    • It's not going to be easy, but I'll do my best.
    • I don't think I'll be able to do it. He's my mentor. I respect him and I can't employ violence against him.
  8. Any questions?
    • Can you teach me how to find which way to go?
    • Can you remind me how to stay unnoticed?
    • What was my mission again?
    • No. Everything's clear. I should start the mission now.

A whole lot of insects[]

Requires get Kukul' mission to bring him insects and not give them yet.

  1. Ahem. OK. Can I help you with this?
    • Maybe you could give me something valuable I could exchange for insects? (+Golden Ring)
    • Maybe you could send some people to catch insects in the desert?
      • OK. Thanks. I'll keep looking for them myself. [leave]
      • Maybe you could give me something I could exchange for insects? (+Golden Ring)

A man called Apis[]

Requires get Apis' mission to bring him cleavers and bolts and not give them yet. Gain Golden Ring. Chairman Brass only gives you one Golden Ring per game helping you with Apis or Kukul.

Heard about demons[]

Requires talk about Emilia baby with Orion, Solanum III or Jacob Fulier.

  1. Yes. I know that the world outside is full of superstitious people who believe in demons and other nonsense, but we need a scientific explanation here. Fairy tales won't help us much.
    • It's not a fairy tale. Demons exist. They come at night and copulate with sleeping women while paralyzing them with their evil magic.
      • Not at all. (Rational -10, Chairman Brass -5)
        • Yes, sir. I'm sorry, sir. Goodbye, sir. [leave]
        • Please listen to me. It's very serious. If this baby grows into an adult demon, we'll have a very serious problem here. We must kill it immediately. (Rational -10, Chairman Brass -5)
        • I can prove to you that it's a demon. (Rational -10, Chairman Brass -5, requires talk to Jacob Fulier in Confusion about the child)
      • Yes. Of course. (Virtuous -1, Chairman Brass -2)
    • Yes. You are right. I'll go search for a more scientific explanation. See you later. [leave]

They classified you as political prisoners[]

Requires talk to Richard Weaver about release the bunker people from Ausz detention camp.

  1. Yes. Of course. We'll go back to the bunker and will to try to reconstruct it. We will need your help to get the necessary supplies and to protect us on our way there.
    • OK. (accept take bunker people to Your Bunker)
    • Bad idea. (Chairman Brass -5)
      • Nothing. You're right. I'll take you to the bunker. (accept take bunker people to Your Bunker)
      • I don't know yet, but I will figure something out. Wait here a while more, please.
      • I spoke with the president of Qubba and he said that he would be more than pleased if you stayed in his country.
  2. Shall we go now? (Requires accept Brass idea to take bunker people to Your Bunker)
    • Yes. Let's go. (+Bunker People to take to Your Bunker)
    • No. Not yet. It will be a long journey. I need some time to organize it. Stay here. Qubba troops will take care of you until I come back. (Ends dialogue. You can talk to Brass again and send your people to the bunker or suggests take them to Qubba - note that this can makes you avoid the -5 relationship penalty from telling Brass that his idea of go back to the bunker is a bad idea and still take the people to Qubba)
  3. What?!! Why would we?... We are not part of this society. We are used to a very different like style. We don't understand these people and they don't understand us. This is not a good place for us. We should leave separately to avoid conflict. (Requires suggests Chairman Brass to take the bunker people to Qubba)
    • Alright. I'll just take you back to the bunker. (accept take bunker people to Your Bunker)
    • People in Qubba are really nice. I assure you that it won't take you long to integrate there.
      • OK. If there's no way to make yoy change your mind, I'll take you to the bunker. (accept take bunker people to Your Bunker)
      • Why don't we ask others what they think about it?
        • OK. I'll help you get to the bunker. (accept take bunker people to Your Bunker)
        • I didn't want to use this, but I'm afraid that your decisions have nearly killed everyone in this community at least twice and you really shouldn't take any more decisions. (Chairman Brass -50)
      • Sorry, but you really shouldn't be the chairman of this community. Your decisions nearly killed us all at least twice. (Chairman Brass -50)
  4. Who are you to decide? People should vote for whether or not they want me as their chairman. (Requires accuses Chairman Brass of nearly kill the bunker people at least twice with his decisions)
    • If you don't resign immediately, I'll tell everyone what caused mutation in Emilia's baby and who's responsible for it. Do you want to experience an anger of a mother who has lost her child?
    • Who am I?!! Who the hell are you?!! How dare you to even think about remaining a chairman after all you did? I swear that if you don't resign now. I'll break your neck with my own hands! (Friendly -10, Virtuous -5, Tough +5, Chairman Brass -30)
    • OK. I'll take you to the bunker, as you suggest, and then we'll take a popular vote to decide whether or not you should remain a chairman. (accept take bunker people to Your Bunker)
  5. ​OK... but I'll not follow you. I'll take my own path. (Requires make Chairman Brass accept the idea to take the bunker people to Qubba, +Bunker People except Chairman Brass to take to Qubba)
    • What? Why? It's OK if you stay. I just don't want you to be in charge anymore. (Virtuous +5, Chairman Brass +30)
    • OK. Do as you like. (Chairman Brass +20)
    • What?!! No!!! As I said, you should be judged for what you did. You are not leaving anywhere. (Virtuous -5, +Chairman Brass as Prisoner)

Emilia[]

DialogueEmilia

First talk[]

  1. Oh, hi! I'm glad you are here! I wanted to talk to you. You're going out to a mission, right?
    • How did you know?
      • Hm. Well. What did you want to talk to me about?
      • By whom? (Trustworthy +1)
    • Yes, but I don't know if I'm supposed to speak to you about it. (Trustworthy +1)
  2. I... eh.... wanted to ask you a favor... I've got a baby son...
    • That's right. You've had a son... Sorry. I should have congratulated you when you gave birth. (Friendly +1, Emilia +1)
    • What about him?
  3. Well, not a real monster, but he's... scary. He's very hairy and he has those teeth, sharp teeth. And his eyes... He's like an animal... And he makes animal and tries to climb on things. Never stops.
    • Oh! It sounds like a serious problem. What did the medics say about it? (Friendly +6, Emilia +6)
    • Oh! You're right. He is a monster.
      • Ah. OK then. How I can help? (Virtuous +4)
      • A disorder, huh? Sounds more like a curse to me. (Friendly -1, Rational -5, Emilia -5)
        • Don't worry. I'll keep my mouth shut.
        • I don't know... Others need to know there's a monster living next to them. (Friendly -3, Emilia -5)
          • Alright, alright, I won't tell anyone.
          • It depends on what you can offer me in exchange. (Virtuous -10, Emilia -50)
  4. Well... maybe... eh... when you are out there... maybe you meet someone or maybe you find a book about genetic disorders. Even if he cannot be healed, I still want to know what's going on with him, because I... I don't want people to see him as a monster... Maybe, if they see that his condition has a medical explanation, maybe they'll accept him.
    • Of course. I'll do everything I can./Ok. I'll try. (Virtuous +4, Emilia +17, +23 9mm Parabellum LRN ammo, accepts mission)
    • Sorry, but I can't help you. It may put my mission at risk. (Virtuous -10)
    • Do you really think that I've got nothing else to do, but to look for some useless information that won't heal your monster kid anyway?
      • Ha, ha. It was a joke. Of course I'll help you. (accepts mission)
      • Well. Whatever. (Friendly -20, Emilia -13)
        • Yeak. Ok.
        • I don't know about that.
          • Alright, alright, I won't tell anyone.
          • It depends on what you can offer me in exchange. (Virtuous -10, Emilia -50)
  5. What do you want? (Requires menace Emilia into offer you something in exchange of not tell others about her baby)
    • Nothing right now, but I'll be back later. [leave]
    • This golden ring of yours looks like something I could sell outside.
      • You can tell him that you've lost it... or that your monster son ate it.
        • Sorry. I forgot. Another thing then.
        • It means that he won't care. Come on. Give it to me or I'll tell everyone. (+Golden Ring, Emilia -20)
      • Oh... Sorry. Something else then.

Heard about demons[]

Requires talk about Emilia baby with Orion, Solanum III or Jacob Fulier.

  1. Any news?
    • I know what's going on with your baby. It's a demon child. (Rational -1)
    • I've heard a funny theory about your son being a demon child.
    • No. Nothing yet, unfortunately.
  2. A demon child?
    • Yes. There are demons living below the ground, and they come to women while they are asleep, paralyze them and they lie upon them and conceive demon babies. (Rational -1)
    • Well. That's what I heard from a shaman. Must be some silly superstition. (Rational +1, requires talk to Orion in Kivi Camp about the child)
    • The High Priest of Orth told me this. (Requires talk to Solanum III in Orth about the child)
    • I've spoken to a demon hunter and he has told this to me. (Requires talk to Jacob Fulier in Confusion about the child)
  3. You know, it's strange, but I did have this dream of a demon lying on my chest, and I could not move or scream. I spoke about it with the doctor. He said it's called sleep paralysis, some sort of sleep disorder.
    • Hmm. It's a strange coincidence. Don't you think?
      • No. Definitely not. (Rational +2)
      • Well. I don't know. There are so many inexplicable things around us that one should not discard any possibilities. (Rational -1, Emilia -2)
      • Of course I do. (Rational -5, Emilia -2)
    • It's just a silly superstition. Your child must have some scientifically explicable illness. That's all. (Rational +2)
    • I'm pretty sure that it's true. Your child is a demon.
  4. Are you... talking seriously or is it some sort of a joke? (requires tell Emilia you don't discredit the demon theory)
    • ​Absolutely seriously... and I'll tell you more. You must kill this baby immediately before it becomes an adult demon. (Rational -5, Emilia -3, fails mission)
      • ​OK. Fine. [leave]
      • If you don't want to talk about it it doesn't mean that the problem is gone. If you don't kill the baby yourself, I'll have to tell others about it. (Friendly -5, Rational -2, Emilia -30)
      • I can prove to you that it's a demon. (Requires talk to Jacob Fulier in Confusion about the child)
        • OK. As you wish, but it'll be your problem when it grows up into an adult demon. I'll probably be far away from this place at that moment.
          • OK. [leave]
          • I'll have to tell others about it... for your own sake. (Friendly -5, Rational -2, Emilia -30)
        • If you don't do as I tell you, I'll have to inform Chairman Brass about it. (Friendly -5, Rational -2, Emilia -30)
    • Yes. It's a joke of course. Sorry. I shouldn't be joking about such serious subjects. (Trustworthy -1)
  5. Thanks a lot for helping me. I'm so desperate. You're my only hope. (Emilia +3, requires tell Emilia you discredit the demon theory)
    • Cheer up. Everything will be fine. I'll find a solution. (Friendly +3, Emilia +1)
    • You are welcome.

Cricket[]

DialogueCricket

It's complicated, you know... politics[]

Ask about any tribe and their relationships to get this dialogue.

  1. Kay. I'll tell you. First, there are those krypt Drekar nits who terrorize the whole region. I have to pay half of my earnings for them to leave me alone, and still every time some of these krypt Luthors get drunk, they pass by here, shouting, throwing stones, insulting me and breaking my hives. Maybe they're drunk, but they know what they're doing. They're keeping people scared, so people won't have any ideas in their heads.
    • What kind of ideas?
    • Hives? What kind of hives?
      • What for?
        • Hmm. Sounds tasty. (Friendly +3, Cricket +5)
        • Yuck! Eating insects?!! (Friendly -1)
          • OK. Thank you. [eat the grasshopper] (Tough +1, Cricket +1)
            • Delicious! (Tough +1, Cricket +3)
            • OK. I expected it to taste worse.
            • Terrible. I think I'm going to puke. (Trustworthy +1, Tough -5, Cricket -1)
          • Do you mind if I take it with me and taste it later? (Cricket -1)
          • Eh... I should better not. My stomach isn't quite well today. I'm afraid it'll make it worse. (Trustworthy -1, Cricket -3)
          • Yuck!!! No way I'm eating this! (Friendly -1, Trustworthy +1, Cricket -4)
      • Oh, I see. So what ideas do Drekar don't want people to have?
  2. Ideas, you know. Like fighting Drekar or not paying them...And they do it well, scaring people. Everyone's afraid. Pullid pay them their tribute and Lintu... Lintu don't but they still do what Drekar want them to do. They just sit on their butts and let Drekar do their business on their territory. Pullid hate Lintu really bad for that.
    • For what?
      • Do they like being allies with Drekar?
        • And what if Lintu and Pullid join their forces against Drekar? (Virtuous +5, Cricket +5)
        • I see. I guess they're doing their best to protect their people. Good for them... Look, there's another question I'd like to ask.
      • I can understand them. Can I ask you something else?
    • I see. Look, there's something else I wanted to ask you about.
  3. I don't know, but I wouldn't waste my time trying to find it out. I'm telling you, these chunks are lunatics.
    • OK. Thanks for the information. Can I ask you something else?
    • Are there any others forces in the region? (Information about Lois and her warriors)

Why would they pay a higher price for them?[]

  1. Cause that's how this world works. I grow insects insects, so I have many insects, so I'm interested in selling them, so I'll sell them to you for a good price. Lintu, on the other hand, don't grow any insects, cause they've moving from place to place all the time and can't take the hives with them. Besides, if you are planning to travel to other tribes, I can give you an advice on how to earn money: Buy some wool from Lintu and sell it in Pullid. Old Pullid women might be useless in many things, but they do make krypt good yarn. You can buy this yarn from them and take it to Kivi who use it to make jackets... and jackets... you know... everybody needs jackets. Sell them wherever you want; Even I may buy one from you i I like the color.
    • Oh. Thanks for the explanation. Let me see if we can trade something. [trade]
    • I see. Maybe we'll do it later. I must hurry now. Bye. [leave]
    • Are you sure Lintu will buy insects from me?
      • Alright. Let's trade then. [trade]
      • OK. We'll trade the next time. I must go new. [leave]

Kukul[]

DialogueKukul

First talk[]

  1. I'm Kukul, the leader of this tribe. What brings you here, <player's name>?
    • I'm looking for a friend of mine.
    • Cricket sends you his regards. (Friendly +5, Kukul +5, requires use the "Alright. I'm done. I'm going to see one of the tribes now" line in the dialogue with Cricket)
    • I need a doctor.
    • I've heard that you have a vast book collection (Requires talk to Lois).

Any ideas where I should look for my missing friend?[]

  1. Ask Pullid who live south-west of here and Kivi who live to the south. They may know something.
    • Thanks. I will go speak to them. [leave]
    • What about Drekar? I've heard that enslave people. Maybe they enslaved him?
      • I see. It seems like they're not exactly good guys, are they?
      • Hm... But they know you. Right? Maybe you could help me speak with them? (requires have not accepted the mission to bring insects to Kukul yet. Accepts mission)
    • Can you tell me a little more about tribes in this region?
      • What was your role in this war?
        • It's totally understandable. So... Whom should I speak about my missing friend with?
        • What about Pullid? Why did they go to a war?
          • Poor people. (Virtuous +1)
            • Well. Yes, but still... I guess I should go talk to them. Maybe they know something about my friend.
            • Maybe if you would have taken their side in that war, they wouldn't have lost? (Kukul -1)
          • It's their own fault. (Virtuous -1, Tough +1)
            • Well. Maybe they don't. Maybe I should go ask them about my friend.
            • Maybe if you joined them in that war, they wouldn't be so miserable now. (Kukul -2)
  2. Good... Bad... It's their problem. My problem is to keep my tribe safe, and it's a big enough problem to keep me busy 24 hours a day. Worrying about other tribes' karma is the last thing I need.
    • But doesn't Drekar's presence affect you economically? (Requires high Intelligence)
    • Yes. You're right. One should worry about one's own people. And me, I shouldn't waste any more time and keep searching for my friend.

What do you want in exchange for helping me contact Drekar?[]

Accepts mission to bring insects to Kukul.

  1. We could use some insects. 25 kg* would be enough. You can get them from Cricket in Silos. He breeds them. (* the amount required depends on the current relationship with Kukul)
    • OK. I see. Let me think about it.
    • I don't know if Cricket has so many insects for sale.
      • OK. Will do.
      • I don't think I can pay him.
        • OK. I will find a way to pay for the insects.
        • Any jobs around here?
        • Maybe we should call off the deal.
    • I don't think I can afford so many insects.
      • OK. I will find a way to pay for the insects.
      • Any jobs around here?
      • Maybe we should call off the deal.

Is there a doctor in this tribe?[]

  1. You're talking to him. I'm the doctor here.
    • Great. Can you do some healing for me?
    • Really?!! I thought you were the leader of this tribe.
      • Why is it so?
        • The place you were born in, Qubba. Is it a town?
          • Why did you leave it?
            • Where did you go from there? (Kukul +3)
            • I see. Can you tell me how to get to Qubba?
          • Can you tell me how to get there?
        • Very interesting. Can you do some healing for me, please?
      • Oh, I see. Can you offer me healing?
    • My friend's baby has some sort of genetic disorder . It looks and behaves pretty differently. Do you think you could help me find some information about the baby's disease?

Look, a friend of mine needs help (Emilia)[]

Gains Virtuous +1

Here you have all the insects[]

Gains Trustworthy +1 and temporary companion Thum joins caravan.

You have a nice collection of books[]

Requires talk to Lois for the first time.

  1. Oh yes. Unfortunately, I'm about the only person around here who read them.
    • I can read too, and I like books as well. In fact, I'm looking for something specific. I want to learn about Kivi's religion. Do you have any books about it? (Friendly +5, Kukul +3, accepts mission)
    • I need a book about Kivi religion. Do you have one? (Accepts mission)
    • OK. I just wanted to know.
  2. Great. After the guy left Kivi he was staying in a cabin north of here until one day some rovers came and killed him and occupied the cabin. They still live there, by the way, so if you want the book, you'll probably have to fight for it.
    • How do you know that they still have it?
    • Alright. Can you tell me where exactly to find the cabin?
    • How many are they?
      • Are you sure they still have the book?
      • I see. Well. Where's the place?

I have the book we talked about[]

Requires Spencerism book from Sigurd's Hut .

  1. Oh! Great! Can I have it?
    • Sure. It's all yours. [handle the book to Kukul] (Trustworthy +3)
      • ​It was my pleasure to help a friend. (Virtuous +1, Kukul +1)
        • You're welcome. (Smart -1)
        • Weren't you going to pay me for the book? (+5$)
      • I think you said that you were going to pay me. (+5$)
    • No. I'm still using it.
  2. Yup. Right. I was about to mention it. Here, take this. [gives you 5$]
    • Oh. OK. Thanks. (Smart -1)
    • I'm pretty sure that this book is worth much more. (Smart +2)
      • ​It's alright. I don't want more money. I just wanted to point out that I'm doing you a favor. 
      • Look. I'm not pretending to get the full price from you, but 5$ is really ridiculous. You should pay me at least 50. (+20$, Virtuous -1)
        • OK. Sounds good.
        • Come on. Don't be greedy. Just 15 more and we're even. (Virtuous -2, Kukul -4)
      • Hey, don't try to fool me. I want 100$ for this book, or it's not going to end well. (Friendly -5, Virtuous -2, Kukul -5)

Fafnir has ordered to assassinate you[]

Requires tell Fafnir that Kukul plans to attack him. Gives Trustworthy +2 and Kukul +10. Kukul will flee from Lintu Camp.

A group of people[]

Requires suggests Narizians to leave Alkubra and go to Tribal Region. Allow Narizians to move to Lintu Camp.

Apis[]

DialogueApis

I'm here to help you[]

Requires know about Pullid history from Cricket in Silos. Gives Friendly +1.

  1. Why do you want to help us?
    • Because the way Drekar treat you is absolutely unjust. I'm ready to do whatever it takes to restore justice. (Friendly +2, Virtuous +3, Apis +1)
    • Because I hate Drekar badly, and I think that it can also help me find the person I'm looking for. (Trustworthy +2, Apis +2)
  2. ​Crossbow bolts. At least 50 of them and some melee too. Let's say, cleavers... 5 cleavers and 50 crossbow bolts. Can you do it?
    • Sure. Just give me some time. (Tough +1, accepts mission to bring cleavers and crossbow bolts to Apis)
    • Well. I'll think about it.
    • What do you need these things?
      • Hmm... OK. I'll bring them to you. (Accepts mission)
      • I'll think about it.

I need to contact Lois[]

Requires accept Fafnir's mission to find the hideout of Lois and her squad.

  1. I don't know any Lois.
    • OK. If you say so.
    • Look, I know that you aren't supposed to tell anyone about her, but you should really make an exception for me. I represent people who want to drive Drekar away from this region. (Requires high Intelligence)
      • We are a small peaceful community, and we want to settle in this region, but not while Drekar are around. (Accepts mission to meet Lois if you have positive trustworthy reputation)
      • I'm not allowed to tell you. (Trustworthy -3, Apis -2)

Give Apis the supplies[]

Requires brings 5 cleavers and 50 crossbow bolts to Apis. Gives Apis +2. Accepts mission to meet Lois.

  1. Kay. Of you really want to help us you shouldn't talk to me. Come back in 12 hours from now and wait behind the western tent. Lois will meet you there.
    • Who's Lois?
    • OK.
    • Lois and her female warriors?

So, what's up with Lois?[]

Requires talk to Lois for the first time.

  1. Don't we all?
    • True, but she seems to be specially angry with them.
    • Yeah, You're right. Well. It was nice talking to you. Bye. [leave]
  2. They came here the day after. Couldn't find her, of course. Questioned some of us, but couldn't get much information as nobody actually knew where they went anyway. No idea what happened next, but it's obvious that they never caught her.
    • They are all women, right? Why?
      • How do they manage without men?
      • Where do they live?
    • Where are they now?
    • Why did she change her name to Lois?
      • Are there any men in her squad?
        • Why?
          • How do they manage without men?
          • Where do they live?
        • Do you know where they live now?
      • Do you know where they live?
  3. No idea. I've heard something about some hidden place, but I don't know any details.
    • An interesting story. I hope it has a happy ending. (Apis +1)
    • Hmm. Thanks for the story.

I found the book[]

  1. Lois want you to infiltrate into Kivi camp pretending to be a pilgrim to their temple.
    • Really?!! What for?
    • Sounds like fun. (Tough +2)
  2. Nothing. Just speak with their leader and anybody else you meet and try to find out if there's something we could use.
    • Ok, I'll think about it.
    • Understood. I'll go do it immediately. (Tough +1, Apis +2)

Sell Lois[]

Requires attack Lois' squad and imprison Lois. Attack Lois will give Apis reputation -100.

  1. [looks at Lois] If you free her, I'll give you 50,000 $.
    • I want 100,000.
      • OK. 50 is enough. Give them to me. (+50000$, -Lois)
      • 100 or nothing.
        • It's your problem, old man. [leave]
        • 50K and that donkey of yours. (+50000$, +Donkey, -Lois)
        • OK. 50K is enough. (+50000$, -Lois)
      • How about that donkey of yours? (+50000$, +Donkey, -Lois)
      • Then the deal is off. Goodbye. [leave]
    • OK. Let's do it. (+50000$, -Lois)
    • No. Bye. [leave]

Some sort of a warehouse[]

Requires defeat Regin's Gang and talk to Lois about Fafnir's gold until discover about the warehouse.

  1. Void, no! They didn't even build the external structure. They used a tunnel that collapsed long time ago. They just separated the usable part of the tunnel into several rooms. These walls don't support anything. They are the internal kind.
    • As far as I know, they usually use some sort of metal armature to build this type of walls. Do you know if they used it here? (Requires Intelligence 5+)
    • It's definitely weird, but it doesn't really answer my question about what this place was built for. We... I assume that there's nothing else you could help me with at the moment. Thanks for your time. See you later. [leave]
  2. Krypt! We had the Luthor's gold all this time and didn't even know about it! May he be banished to the Eternal Void!!!
    • You should get rid of this gold. It caused so much death and suffering! It must be cursed!
      • OK. I'll take it. (+28000 gold)
      • No. I don't want it either.
        • You know what... I'll take it. (+28000 gold)
        • Yeah. I'm pretty sure. Thanks for offering it to me, thought. See you later. [leave]
    • You should see this gold as a compensation for everything Drekar did to your tribe. (Virtuous +1)
      • Think rationally. Your tribe needs good equipment to protect itself. You can use this gold to buy it. It will be a way of make sure that another similar disaster never happens again. (Virtuous +2)
        • You never know. You should keep it at the market, and maybe one day some caravan will pass by and buy it, or maybe even I will buy it myself to sell it somewhere else later. (+14000 gold, Pullid +30, Virtuous +20, Apis +10, Lois +5, 2500 Pullid Camp Storage, Warehouse Icon in Pullid Camp Screen, +14000 gold in Pullid Camp marketplace)
        • I see. Well, if you really don't have any use for it, I think I should take it. (+28000 gold)
        • OK. Do as you like. Throw it away, if you believe that it appropriate.
          • You know what... I'll take it. (+28000 gold)
          • Yeah. I'm pretty sure. Thanks for offering it to me, thought. See you later. [leave]
      • Well, if you really going to throw it away. I should better take it. (+28000 gold)
      • No. I don't want this cursed gold either. Do whatever you like with it.
        • You know what... I'll take it. (+28000 gold)
        • Yeah. I'm pretty sure. Thanks for offering it to me, thought. See you later. [leave]

Lois[]

DialogueLois

Meeting behind her tent[]

  1. Shh... Yes, but call me Alice.
    • Why Alice? (Lois -1)
      • Who are you and why am I talking to you?
      • Why Lois then?
    • Who exactly are you?
  2. Apis says you want to help us.
    • Yes, I do.
      • I want to fight for justice and defend the innocent. (Friendly +2, Virtuous +1)
      • I hate Drekar badly. (Lois +3)
      • I suspect that Drekar may have captured a friend of mine. I hope to free him. (Trustworthy +1)
    • No, not really. (Trustworthy -1, Lois -2)
      • I just want to get to Drekar. You are merely a tool. (Friendly -1, Lois -1)
      • I'm just joking. Of course I want to help you.
        • I want to fight for justice and defend the innocent. (Friendly +2, Virtuous +1)
        • I hate Drekar badly. (Lois +3)
        • I suspect that Drekar may have captured a friend of mine. I hope to free him. (Trustworthy +1)
  3. Kukul, Lintu's chief, continuously shows off about how educated he is. He's full of krypt, of course, but the truth is that he does have many books and knows where to get more of them... That's why I need you, cause I'm not going to speak with this greedy two-faced Luthor myself and neither will other Pullid. (Accepts mission)
    • I'm just curious: Do you have a problem with Lintu as a tribe or maybe just with Kukul personality?
    • OK. I'll go ask Kukul.

Attack Drekar on our own[]

  1. Drekar are a big tribe and war is their profession. We barely stand any chance against them.
    • But take a look at my crew. We are pretty badass too. (Requires high total people in the caravan to convince Lois to attack Drekar)
    • Hey! Don't you know that I'm famous for being super tough. (Requires high Tough reputation to convince Lois to attack Drekar)
    • We just need more people and better equipment. Any idea where to find these things? (Reveals Araten and New Serino in the map)
    • You are right. I'll go work on other solutions. [leave]

Great news[]

Requires have Kukul assassinated or fleed from Lintu CampLois' squad and Lintu Warriors will attack Drekar.

  1. Great news. With Kukul out of the scene and Drekar treating Lintu badly, they came to us begging for forgiveness and asking to join forces with them. We are attacking Drekar right now. Do you want to join?
    • Yes. Definitely. (Lois +2)
    • Hmm. I prefer to stay neutral.

Fafnir knows where you are hiding[]

Requires tell Fafnir about Saxaul Tree. Gives Trustworthy +5. Lois' squad will attack Drekar.

Drekar have left the area[]

Requires let Drekar leave Tribal Region. This dialogue will appear before all others.

  1. Krypt! Drekar have left the area! Now we'll never get to them!
    • Does it really matter? They'll not bother you anymore. That's what's important.
    • Yeah. Pretty disappointing.
    • Yeah. This is bad... Look. I wanted to ask you something: What if some people from the south would come to live with Pullid? You could use some extra people, right? (Requires suggests Narizians to leave Alkubra and go to Tribal Region)
    • Can I ask you a couple of questions?

Some people from Alkubra[]

Requires suggests Narizians to leave Alkubra and go to Tribal Region.

  1. I see. I've heard about them. Look... They are men and they are from a different religion... I don't think it's a good idea to have them here. It may end up in a serious conflict.
    • Please, Lois. Do it for me. (Allow Narizians to move to Pullid Camp if you have positive reputation with Lois)
    • OK. I understand. Well. I think I'll go look for a different tribe then. See you. [leave]

Fafnir had a brother[]

Requires accept Sigurd's mission to defeat Regin's Gang.

  1. Sweet! I'll be happy to kick his butt.
    • It may not be easy thing to do. He is gathering a large gang. My plan is to attack them as soon as possible, before they get even stronger.
      • OK. Let's do it your way. Give me your people. We'll go fight them now and you wait here. (Virtuous +5, Lois +2, +Lagertha, +Brienne, +Tauriel)
      • Oh. No. I just wanted to warn you. I don't plan to participate myself.
    • I'm glad that you are ready to meet him. Good luck with it.

Great quantity of gold[]

Requires defeat Regin's Gang.

  1. I've heard some rumors, but I think it's a load of krypt. Fafnir didn't exactly strike me as a rich man.
    • I'm pretty sure that he did have this gold in the past, but I can't be sure if he brought it with him to this region.
      • I've heard a funny rumor about this gold being hidden somewhere in the Pullid camp. It's nonsense, right? (Unlocks dialogue about Pullid warehouse with Apis)
        • Don't you think that maybe they put the gold there and Apis took it for himself? (Trustworthy -5, Lois -5)
        • Oh! It's an interesting detail! I'll go talk to Apis. Thanks! [leave]
      • I see. Thanks for clearing it up. See you later. [leave]
    • Yes. You're right it definitely sounds silly. Thanks for your time. See you later. [leave]

Heard about the Federation[]

  1. Look, my warriors must stay here. Federation or not, there's a constant danger that somebody else may attack the camp while we're away, but I'd like to join you myself, just me alone, to help you with your quest and to see whom we are dealing with my own eyes.
    • What a wonderful idea! I always wanted to have you in my squad. (Lois +10, +Lois)
    • Well. OK, but I would really prefer if you could take some more people with you.
      • OK. If there's no way to have more people, I'll take you alone. (+Lois)
      • You know what, if it's only you, I think that you would be more useful here, with your people. (Lois -5)
    • Nah. You alone don't change anything. It would be better if you stay with your people and lead them to a battle if necessary. (Lois -5)

Marco[]

DialogueMarco

I'd like to visit your holy temple[]

Requires talk to Apis that you got the Spencerism book and have read the book in your cargo. The player can answer each of the 3 questions 3 times. Each wrong answer give Trustworthy -1. Give 3 wrong answers to a same question will give Trustworthy -10 (total of Trustworthy -13) and won't be allowed to try to enter Kivi Camp again.

  1. Why?
    • To pray to the Man of Zinc at the holy place of his birth. (Trustworthy -1)
    • To deepen my understanding of Spencer Rice's teachings.
    • To see the place where Chuck Nariz commited one of his heroic acts. (Trustworthy -1)
  2. How exactly are you going to do it?
    • Reading the original granite plates and speaking with the head Shaman.
    • Meditating in the shadow of the sacred scarecrow in the circles of corn. (Trustworthy -1)
    • Seeing the holy beanstalk planted by Spencer Rice himself. (Trustworthy -1)
  3. The head Shaman may require you to perform the Calling to Growth with her before she agrees to talk to you. Do you know what you need to do?
    • No. Can you remind me how it's done? (Trustworthy -1)
    • Of course. We'll paint our faces green and will sing songs in plant language asking the crops to grow tall and strong like Spencer Rice himself. (Access to Kivi Camp)
    • We'll touch plants with our hands and will gently pull them upwards and we'll whisper to them asking them to grow. (Trustworthy -1)
    • You must paint your whole body green and recite the granite plates while sitting on the other person's shoulders. (Trustworthy -1)

Orion[]

DialogueOrion

His name is Olaf[]

  1. The dragon whose flame burns the land.
    • Sorry, ma'am. I don't understand you.
      • Yes, ma'am. I will meditate. Thank you. I have some other questions.
      • Can't you just tell me if you've seen the guy?
    • Oh! THAT dragon. OK. I need to ask you something else.

My friend's baby[]

Requires accept Emilia's mission and have not talked to Solanum III about it yet.

  1. It's not human. It's a demon child. Those demon come at night and copulate with sleeping women making them bear demon babies. They come to those who sleep below ground. The women can see them, but they can't move because demons paralyse them. Never sleep below ground. It's demons domain.
    • Oh my! I should go tell my friend immediately. (Rational -2, Smart -1)
    • What a stupid superstition. Do you really believe in what you are saying? (Friendly -3, Rational +3)
    • OK... If you say so.

Situation of other tribes[]

  1. Is there something that can make Kivi disregard the words of Spencer Rice? No. There's no such thing! Violence can be only used in defense of the tribe.
    • Do you remember the man from a distant place who was visiting you not long ago and studying the teachings of Spencer Rice? (Requires read Case 836. Reveals Sigurd's location)
    • It's really sad. Well. Thank you for talking to me. Goodbye. [leave]

Sigurd[]

DialogueSigurd

First talk[]

  1. I'm a police officer, but I'm not currently working for the government. I was hired by a private figure who is interested in Fafnir.
    • Who's the private figure?
    • Hmm... And what exactly is your mission?
  2. I was about to do so, but those guys attacked me and ruined my plans. They hit at night and caught me unprepared. I managed to escape, but they injured me badly. I still have a severe leg injury that Kivi cannot cure. With a leg like this, I'll never reach Araten on my own.
    • Why don't you ask one of the Kivi? I'm sure that they'd be happy to meet him.
      • Sounds like a good plan. (Sigurd +1)
        • Sure. I'm your man. (Sigurd +2)
        • Nah. It's definitely not for me.
          • It does in a way, but I still don't want this job. (Refuses mission)
          • No. Not this way. (Sigurd -1, refuses mission)
          • Well... You're right... OK. I'll do it.
      • So how do you want to do it?
        • Sure. I'm your man. (Sigurd +2)
        • Nah. It's definitely not for me.
          • It does in a way, but I still don't want this job. (Refuses mission)
          • No. Not this way. (Sigurd -1, refuses mission)
          • Well... You're right... OK. I'll do it.
    • I think I could help you with this. (Sigurd +4)
  3. Excellent. Let me tell you what exactly needs to be done: Find the guy, and tell him about what's going on here. If his legend has at least 1% of truth in it, this guy is some sort of pacifist, and I'm sure that there's a way to convince him that attacking Drekar is the only way to restore peace and harmony in this region. If the guy agrees to help us, bring him here and let him talk to Kivi.
    • OK. Everything's clear. I'll do a couple of preparations and will start the journey. (Virtuous +2, accepts mission, reveals Araten in the map)
    • I'm sure sure that you're getting paid well for this job. Don't you think that I'm supposed to be paid for doing it instead of you? (Virtuous -3)
      • OK. Sounds good. (Accepts mission, reveals Araten in the map)
      • No way. I'm not moving a finger before you pay me. (Virtuous -1)
        • Hmm... Well. Seeing it from this perspective, I'd rather accept the job. (Accepts mission, reveals Araten in the map)
        • I don't care. You pay first, then I'll do the job. (Virtuous -1, refuses mission)
    • You know what, I'm now having second thoughts about it. I think I'll not accept the job this time. (Refuses mission)

Spencer Rice is a lunatic[]

Requires becomes Kivi ambassador by Spencer Rice.

  1. I want you to sabotage the negotiations. Just come back and tell this crazy person that Drekar did not agree to his conditions and that they're going to attack. I'm sure he'll believe you. he seems to trust you.
    • OK. I'll do it. (Accepts mission)
    • Hmm. It sounds a little immoral, but I'll think about it.
      • Now we're talking. OK. I'll do it. (Virtuous -5, accepts mission)
      • It doesn't change anything. (Refuses mission)
    • No way. I'm not doing anything like this. If you believe that Kivi must attack, go speak to Spencer Rice and try to convince him.
      • Now we're talking. OK. I'll do it. (Virtuous -5, accepts mission)
      • It doesn't change anything. (Refuses mission)

I don't need your employer money[]

Requires refuses Sigurd's sabotage mission, then talk to him again. Gives Sigurd reputation +2 and accepts mission.

Ozbet[]

Requires be a Liberation Army member. The dialogue will be available when Nikuban send you to Patrolton.

  1. Pullid are the one who are actually interested in all of it, and I'm quite sure that they'll help, but you know how passionate they are about protecting their tribe. I was afraid that they might do something stupid and didn't tell them about it yet. I wanted to speak with you first.
    • I see. OK. I'll talk to them myself before we attack Regin's men. (Virtuous +10, Sigurd +10)
      • Of course. I'll be happy to have you in my squad. (+Sigurd, Sigurd +30)
      • Sorry, man, but my battle tectics are based on fast movement. You'll ruin it all.
    • Look, I understand that it's important for Pullid, but I'm afraid that I have more important stuff going on right now, important for everyone, not only for one small tribe. I'm sorry, but I don't think I have any time to lose. (Virtuous -10)

Spencer Rice[]

DialogueSpencerRice

Araten[]

  1. It's possible. With all those "miracles" I've performed, it must have been easy to accept me as a god. Well, at least I managed to insert a lot of pacifism into this religion. When I first met Kivi they were a very agressive tribe that harassed their neighbors all the time.
    • Being pacific is good, but I'm afraid that they have become a little too pacific.
    • See, maybe your religion is not such a bad thing after all. (requires Intelligence 4+ and Virtuous 6+)
      • Maybe they'll understand it one day, but right now we should use whatever tools we have to prevent the violence. (Rational +3, Spencer Rice +2)
      • Why would they? Religion is good, It gives people hope. (Rational -2)
        • It's hard to base your hope on other people when all they are doing is killing, robbing and raping each other.
        • Why not? Imaginary worlds are beautiful. (Rational -2, Smart -1)
          • How can you tell that they aren't real?
          • Maybe you are right, but I still believe that as long as following some rules has positive results, it doesn't matter where these rules comes from. (Rational+1)
            • Now YOU are talking in fantasies. Can you see any people bringing their goodness out? I see them killing each other on daily basis. (Spencer Rice -2)
            • Well... yeah... maybe in a thousand years from now...

I gave Drekar your ultimatum[]

Requires talk to Fafnir as Kivi ambassador.

  1. Tell me. What did they say?
    • They accepted it. (Virtuous -3)
    • They wanted me to tell you that they are accepting it, but in fact, they're just going to leave the region and keep doing their business somewhere else. (Fafnir -50, Kivi attacks Drekar)
    • They rejected it and said that they declare war on Kivi. (Trustworthy -10, Fafnir -50, Kivi attacks Drekar)

Drekar have left[]

Requires talk to Fafnir as Kivi ambassador and wait Drekar to escape.

  1. Do you know that Drekar have left? It's not what I expected to achieve. Now they'll be terrorizing people somewhere else.
    • Oh! Really? That was unexpected!
    • Well, at least they won't bother Pullid anymore.

Are you ready to go now?[]

Requires defeat Drekar or let they flee from Tribal region.

  1. My experiments back in Araten were a failure anyway, so I don't think I want to go back there. Maybe I could join your squad? I'm not a good fighter, but I'm not a bad doctor and I'm a decent veterinatian too. What do you say? (Requires positive relationship with Spencer Rice)
    • Sounds excellent. Welcome aboard! [take Spencer Rice with you] (+Spencer Rice)
    • Sorry, but I can't take another person right now. Maybe later.

Fafnir[]

DialogueFafnir

I came from Kukul[]

Requires came to Drekar Camp with Thum.

  1. Olaf? Yup. I know Olaf. What do you want from him?
    • Do you know where he is?
    • How do you know him?
  2. So many questions! Why in the Void should I even speak with a Luthor like you?
    • I come from Kukul, remember? (Smart -1)
    • I can pay you, just name the price. (Rational +1)
  3. Kay. There's a problem that needs a solution. There were several attacks on my men lately. I've lost some good warriors, but it's not the worst part. The problem is that the attackers are... women. You understand what it means don't you? Drekar warriors being killed by women?!! It's a krypt disaster!
    • How can I help you with this?
    • What's wrong with women? Why can't women be warriors? (Virtuous +1, Fafnir -2)
      • OK. I understand now. Tell me what needs to be done.
      • The big question is why you want to control people in the first place. (Friendly -1, Virtuous +2, Tough +5, Fafnir -5)
        • Yes. Please tell me what needs to be done.
        • No.
          • Sorry. I didn't mean to say no. It's a misunderstanding. I do want it. Please tell me what to do.
          • I don't care. (Friendly -1, Trustworthy +1, Virtuous +3, Tough +3, Fafnir -2, refuses mission)
  4. Yup. I'll do everything I can.
    • OK then. I'll try to help you. (Fafnir +1, accepts mission)
    • Let me think about it.
      • I'll get back to you later. [leave]
      • OK. I'll do it. (Fafnir +1, accepts mission)

Kukul is planning to attack you[]

Requires show Case 836 to Kukul

  1. It sounds like a load of krypt, but it's the second time I'm hearing this today, so come on. Tell me why in the Void would Kukul do such thing?
    • Whom did you hear it from the first time?
    • He found out that you have a treasure in your possession.
  2. OK then. He wanted a war, he'll have his war, and he'll have it right now when he has not made any allies yet and when his men are not ready. Drekar!!! Come here everybody!
    • [step back and watch Drekar take off to attack Lintu] (Trusthworthy -20, Virtuous -1, Fafnir +1, Drekar attacks Lintu)
    • Wait!!! Why risk your men in a useless war while all you need to do is kill Kukul. (Trusthworthy -9, Smart +3, Virtuous -1, Fafnir +1, requires high Intelligence, Kukul get murdered after some time)
      • Good idea.
      • Do you need help to kill Kukul? (Fafnir +1)

I know how to find Lois[]

Requires learn Lois' location from Apis after deliver the Spencerism book.

  1. I'm all ears.
    • I'll tell you later. I must go now. [leave]
    • [tell Fafnir about the saxaul tree] (Trustworthy -10, Fafnir +3, Calvin appears in New Serino , Drekar Warrior unit is send to kill Lois)

I represent Kivi Tribe[]

Requires becomes Kivi ambassador by Spencer Rice.

  1. So what! I kill you and we leave this place. They'll never catch up to us.
    • You're just bluffing. You won't leave all the valuable stuff you have here. And you'll need at least a couple of days to pack it all. It's more than enough time for Kivi to hit you. (Smart +3, requires high Intelligence)
    • You think it's easy? I don't know if I'll win, but I promise to kill at least a dozen of your best men. (Tough +3, requires high Tough reputation)
    • This would be a very unethical thing to do.
  2. Whatever! The case is that I don't want to kill you. I want you to tell Kivi that I'll be a good boy, so come on. Tell me what you want in exchange.
    • 10,000 $ sounds like a good sum. (+10000$, Rational -5)
    • I want to find my friend Olaf. (Calvin appears in New Serino)
    • Nothing. You won't buy me.
      • Well... You know what... Give me 10,000 $ and I'll tell Kivi what you want. (+10000$, Rational -5)
      • On the other hand, if you help me find my friend Olaf, I'll help you. (Calvin appears in New Serino)
      • Screw you! (Game Over)

I heard that Lois is dead[]

Requires accept Fafnir's mission to find the hideout of Lois, attack her squad and kill her. This dialogue will appear before all others. Calvin appears in New Serino.

What a great job![]

Requires accept Fafnir's mission to find the hideout of Lois, attack her squad and imprison her. This dialogue will appear before all others. Calvin appears in New Serino, -Lois.

  1. Oh! Great! Not only have you done all the work for me. You have even delivered the main prize right to my doorstep. What a great job!
    • It's my pleasure. Take her. Have fun. (Friendly +1, Fafnir +10)
    • ​I have overdone my work. Don't you think that you should increase the payment? (+2000$, Smart +2)
      • ​OK. You can have your girl. (Fafnir +10)
      • Hmm. I was hoping for a bit more. (+1000$, Fafnir +5)
    • I want her for myself.
      • ​Well. OK. You can have her. (Fafnir +5)
      • Don't you think that I deserve some extra pay for bringing her here to you? (+2000$)
        • OK. You can have your girl. (Fafnir +5)
        • Hmm. I was hoping for a bit more. (+1000$)
      • No. She's staying with me.
        • OK.
        • No. (Game Over)

I want that girl[]

Requires attack Lois' squad and imprison Lois without accepting Fafnir's mission to find her hideout. This dialogue will appear before all others. -Lois.

  1. Hey! I want that girl that you have with you [points at Lois]. How much do you want for her?
    • She's not for sale.
      • OK. I'll take 10,000$. (+10000$)
      • I may change my mind if you give me 100,000 $.
      • What if you give me some information in exchange for her? (Fafnir +10, Calvin appears in New Serino)
      • I said she's not for sale.
        • I said no. (Game Over)
        • OK. Give me 10,000 $. (+10000$)
        • 100,000 sounds like a price that could change my mind.
        • Forget about money. I'll give her to you if you provide some information. (Fafnir +10, Calvin appears in New Serino)
    • How much do you offer?
      • OK. Sounds fair. (+10000$)
      • Oh no. I want at least 100,000.
      • Give me 15 and she's all yours. (+15000$)
      • I've changed my mind. I don't want money. I want information. (Fafnir +10, Calvin appears in New Serino)
    • 10,000. (+10000$)
    • 100,000.
    • I don't want money. I want information. (Fafnir +10, Calvin appears in New Serino)
  2. What?!! Are you kidding me? Since when does a person cost so much money? I'll give 20 grand and don't ask for more. (Requires ask for 100000$)
    • OK. 20 grand sounds good. (+20000$)
    • She's not just a person. She's your worst enemy. 100,000 is a fair price for her. (Smart +8)
      • OK. 50 is good enough. (+50000$)
      • I said 100,000 and I'm not going to change it.
        • OK. I'll take 50. (+50000$)
        • 75.
          • OK. Give me 50. (+50000$, Fafnir +5, Calvin appears in New Serino)
          • 65 is my last price. (Fafnir -5 each time you click it)
    • How about 50?
      • OK. (+20000$)
      • 25. (+25000$)
    • How about some information instead of money? (Fafnir +10, Calvin appears in New Serino)

Calvin[]

DialogueCalvin

First talk[]

  1. ... OK... that guy, Olaf. He's been sent to me by Fafnir, just like you. He wanted to know about a business Fafnir and me were doing together. I couldn't answer his questions, so I sent him to my boss in Tifk, and he went there. That's all I know. I never heard of him again. (Requires to find Calvin by defeating Drekar)
    • Where's Tifk?
    • And who's your boss?
  2. Yes. Right. I've heard about you from Fafnir... Look... Your friend was here. He was asking questions... Too many questions... He's not here anymore, but don't worry. If Fafnir is right about you, we'll find a way to work it out together. (Requires to find Calvin by siding with Drekar)
    • Tell me more.
    • What kind of questions was he asking?
  1. My boss is Dolland Truffle. I don't know if you've heard about him, but he's a very important person. Very busy too. The chances are that he'll never agree to see you and you'll do all the long travel to Tifk for nothing.
    • What do you suggest then?
      • What do I need to do?
      • No. Thanks. I don't need your help. I'll manage by myself.
    • Don't worry about me. I'll find a way to deal with it.
  2. I just want to ask a little favor from you. Nothing serious. Really. There's a person who lives just outside New Serino. Right here [shows it in your map]. His name is Kevin. A nice guy... really.... but unfortunately him and me, we had a fight over some really silly matter some time ago and now he won't speak with me or any of my people anymore... You are perfecr for this job because neither him nor anybody else here knows you, so he'll never suspect  that you are working for me. That's why I want you to go there and speak with him.
    • What do you want me to tell him?
    • What was the matter you fought over?
  3. He lives in a house, kay? This house is perfect for my business and I want to buy it from him. He'll never sell it to me, of course, but if you tell him that you want this house for yourself. I think he won't mind selling it to you.
    • OK. I'll do it.
    • Hmm. No. Sorry. I wouldn't feel comfortable if I have to lie.
      • Well. The way you describe it, it doesn't sound that bad. OK. I'll do it.
      • No. I can't take this job. (Trusthworthy +3)
        • Isn't there anything else I could do for you to make you help me find him? (Refuses mission)
        • Hmm. If you put it this way, it sounds like a reasonable thing to do. OK. Count me in. (Accepts mission)

I've spoken to Kevin[]

Requires talk to Kevin A about selling his house, trying to convince him to sell it or not.

  1. Did he tell you why exactly?
    • No, he didn't, but he was absolutely confident about it.
      • I wish I could help you with it.
      • Actually, he asked me to give this letter to Captain Mustaparta. Maybe it can be helpful. (Requires Kevin's letter)
    • He mentioned some sort of an organization that is going to use this building for strategic purposes.
      • They are right, because you are slavers and there's no place for you in a civilized world.
        • Hmm. So Kevin's people are the bad guys here...
          • Good luck with that.
          • I have this letter Kevin asked me to deliver to Captain Mustaparta. Maybe it can help. (Requires Kevin's letter)
        • These are nothing, but excuses. I won't help you anymore. Goodbye. [leave]
      • Hmm. I didn't know that they were so bad.
        • Good luck with that.
        • I have this letter Kevin asked me to deliver to Captain Mustaparta. Maybe it can help. (Requires Kevin's letter)
    • Yes. Because you are a slaver, a thug and a manipulator.
      • Hmm. Well. OK. Let's consider that you've convinced me. Do you know that Kevin works for an organization that wants to completely eliminate you?
        • They are right, because you are slavers and there's no place for you in a civilized world.
          • Hmm. So Kevin's people are the bad guys here...
            • Good luck with that.
            • I have this letter Kevin asked me to deliver to Captain Mustaparta. Maybe it can help. (Requires Kevin's letter)
          • These are nothing, but excuses. I won't help you anymore. Goodbye. [leave]
        • Hmm. I didn't know that they were so bad.
          • Good luck with that.
          • I have this letter Kevin asked me to deliver to Captain Mustaparta. Maybe it can help. (Requires Kevin's letter)
      • These are nothing, but excuses. I won't help you anymore. Goodbye. [leave]
  2. Look, as long as you couldn't convince Kevin to sell his house, I need to ask you another favor. Without evidence police will do nothing about him, and he must be removed. I ask you to go back to his place and menace him a little. There's no need to fight him, unless he attacks you first, of course. Just talk to him. He's only one guy. I'm sure that he's rational enough to not risk his life. (Requires get convinced by Calvin to help and don't give Kevin's letter to Calvin if you have it)
    • OK. I'll do it. (accepts mission)
    • Do you want me to do all the dirty work for you? Why don't you send your own people? (Smart +1)
      • How much are we taking about?
        • Hmm. OK. I'll do it for 30,000.
        • I'll do it for 50,000.
        • No. I changed my mind. I don't want to do it.
      • No. I've already made up my mind. I will not do it.
        • 30,000? Hmm. It is good indeed. OK, I'll do it.
        • No.
    • Wait. I actually do have the evidence you are looking for. Here, take a look at this letter Kevin asked me to deliver to Captain Mustaparta. (Requires Kevin's letter)
    • I'm not a thug. I refuse doing this.
      • How large is the reward?
        • Hmm. OK. I'll do it for 30,000.
        • I'll do it for 50,000.
        • No. I changed my mind. I don't want to do it.
      • No. This job is not for me.
        • 30,000? Hmm. It is good indeed. OK, I'll do it.
        • No.
  3. How about 50,000? (Requires tells Calvin that you want to help him and then refuse his mission)
    • Hmm. It sounds better. OK. It's a deal.
    • No, no. I just don't want it.
      • Well... OK... 70,000 is good money. I'll do it.
      • I said no!
        • Well. OK. I'll do it for 70,000.
        • I don't want your money. I just want to get out of here.
          • Hmm... OK... 70,000 and you find Olaf for me.
          • But you promised.
            • Well. OK. I'll do it, but I'll take the money too.
            • Whatever. I'm out of here. Bye. [leave]
          • I don't care. Bye. [leave]

I've menaced him[]

Requires menace Kevin A without attack him.

  1. It means that you didn't menace him good enough. Go back and be more convincing. Make it look like you're actually ready to kill him.
    • ... OK. I'll do as you say. [leave]
    • The man has guts. What if he just starts a fight? I don't want to kill him.

Sell Kevin A[]

Requires attack Kevin A and imprison him

  1. Amazing! I would have never imagined that one could capture him alive. It's good news actually. I'm sure that he can tell us many interesting things about this organization. I hope you don't mind leaving him here with me.
    • Not al all. He's all yours. (Virtuous -10, -Kevin A)
    • I do mind. I was planning to earn good money for him at the slave market.
      • Oh. OK. It sounds good. He's yours now. (+10000$, Virtuous -10, -Kevin A)
      • No. It's not enough.
        • Well. OK. If you say so... Take him. (+10000$, Virtuous -10, -Kevin A)
        • No. I'm not selling him for this kind of money.
          • Yeah... Well... I think you convinced me. You can have him for 10 thousand. (+10000$, Virtuous -10, -Kevin A)
          • Talking about good money, you promised me a reward for solving this problem./I think we are done here. Do you know where Olaf is?
      • You know what. Ive changed my mind. I want him for myself.
        • Yeah... Well... I think you convinced me. You can have him for 10 thousand. (+10000$, Virtuous -10, -Kevin A)
        • Talking about good money, you promised me a reward for solving this problem./I think we are done here. Do you know where Olaf is?
    • I'm not leaving him here. He stays with me.
      • No. It's not enough.
        • Well. OK. If you say so... Take him. (+10000$, Virtuous -10, -Kevin A)
        • No. I'm not selling him for this kind of money.
          • Yeah... Well... I think you convinced me. You can have him for 10 thousand. (+10000$, Virtuous -10, -Kevin A)
          • Talking about good money, you promised me a reward for solving this problem./I think we are done here. Do you know where Olaf is?
      • No. I'm keeping him.
        • Yeah... Well... I think you convinced me. You can have him for 10 thousand. (+10000$, Virtuous -10, -Kevin A)
        • Talking about good money, you promised me a reward for solving this problem./I think we are done here. Do you know where Olaf is?

Kevin A[]

DialogueKevin

I'm looking for a house[]

  1. What? No! Who told you that this house was for sale?
    • Nobody. I'm just looking for a house just like this one, so I thought I would ask.
      • No. I don't know any Calvin.
        • Oh! You mean Calvin from New Serino. Right. I know him, but it wasn't him who sent me. (Trusthworthy -1)
        • No. Sorry. I'm not from here.
          • OK. I'll remember. So how about selling this house to me?
          • Really? I didn't know he was that bad. (Trusthworthy -5, Smart -3)
            • And I didn't, but I do now because you told me about him. (Trusthworthy -2)
            • Sorry. I just didn't build the phrase right. I meant to ask why you think that he's so bad.
            • I did, but I lied. Now I realize that I shouldn't have made any deals with. (Kevin A -5)
          • Why is he so bad?
        • OK. You are right. It was him who sent me. (Trustworthy -5, Kevin A -5)
      • How did you know? (Kevin A -5)
    • Calvin from New Serino. Actually, it's him who wants your house. Not me. (Kevin A +4)
      • Aw. It sounds really bad. I must admit that I was lying to you until now. I was sent here by Calvin. (Kevin A -5)
      • It's truly terrible, but let's get back to our business.
  2. Oh. I don't know where to start. He's a slaver, a liar, a manipulator, a thug and a whole lot of other derogatory terms. He's the worst problem of this region. (Requires ask why Kevin thinks Calvin is so bad while trying to convince Kevin to sell the house)
    • I think you are just mad at him for some reason.
      • OK. I believe you, but it's not really related to our business. Is it?
      • You've convinced me. I must confess that I'm working for Calvin. (Trusthworthy -6, Virtuous +2, Kevin A -5)
      • Please tell why you call him all these names.
        • Aw. It sounds really bad. I must admit that I was lying to you until now. I was sent here by Calvin. (Kevin A -5)
        • It's truly terrible, but let's get back to our business.
    • You must be exaggerating.
      • Sounds really bad, but what does it have to do with our business?
      • I see. I'll tell you the truth then. It was him who asked me to but your house. (Kevin A -5)
      • Please give me more details.
        • Aw. It sounds really bad. I must admit that I was lying to you until now. I was sent here by Calvin. (Kevin A -5)
        • It's truly terrible, but let's get back to our business.
    • Please do explain.
      • Aw. It sounds really bad. I must admit that I was lying to you until now. I was sent here by Calvin. (Kevin A -5)
      • It's truly terrible, but let's get back to our business.
  3. This house is not for sale. Period. (Requires keep trying to convince Kevin to sell the house)
    • Not even if I double its actual price?
      • How about 300,000? (Trusthworthy -2, Kevin A -2)
      • Well. I see that I can't convince you. Bye. Thank you for your time. [leave]
    • OK. Sorry I disturbed you. Bye. [leave]

Calvin wants to buy your house[]

Requires accept or refuse Calvin's mission. Gives Trusthworthy +1, Virtuous +5 and Kevin A reputation +4.

  1. You see... It's not just a house, and it's not just mine. There are some people who don't like Workforce Merchants, and these people need this house for strategic reasons. Calvin probably knows about it and he wants us out of his way. (Requires tell Kevin that Calvin wants to buy the house)
    • Who are these people exactly?
      • OK, but what exactly are you trying to achieve?
      • Calvin could just kill you and solve the problem. Why doesn't he do it?
    • What kind of strategic reasons?
      • OK, but what exactly are you trying to achieve?
      • Calvin could just kill you and solve the problem. Why doesn't he do it?
    • What are you planning to do?
    • Why doesn't he just kill you?
  2. Our final goal is to abolish slavery everywhere, but at the current stage we'd be happy if we could make Workforce Merchants abandon Alkubra. (Requires ask what Kevin's people want to do)
    • Sounds like a good reason. Do you think I could join you? (Kevin A +5, accepts mission)
      • Sounds like something that I could do.
      • Where's Fort Mitchell? (Reveals Fort Mitchell at the map)
    • I would help you, but I have to take care of some urgent matters. Good luck with your fight. Bye. [leave]
  3. Oh... and the letter is encrypted, but anyway, try to make sure nobody else reads it. Give it to him personally. (Requires accepts mission)
    • Can I ask what this letter contains?
    • OK. No problem. I'll be on my way now. See you. [leave]

I knew it![]

Requires try to convince Kevin A to sell the house and later confess you are lying all the time.

  1. I knew it! Tell this krypt Luthor to go to the Void. He thinks that I'm stupid or what?
    • I will, but don't be mad with me. I'm on your side.
      • I swear that I'm ready to take your side in this conflict. Think about it. If Calvin keeps thinking that I'm helping him, it would give us a huge advantage. (Kevin A +5)
      • OK. Sorry. I'm leaving. [leave]
    • OK. I will. Bye. [leave]

What is that noise[]

Requires accepts the mission to deliver letter to Captain Mustaparta.

  1. Of course. Nobody has music players anymore and most records were destroyed too, but I know a guy who's totally crazy about old electronics. He fixed a krypt load of devices and he knows how to copy music discs too. He was the one who introduced me to the old world music and now I'm totally hooked.
    • Hmm. Sounds fascinating. I like old world electronics myself. (Kevin A +5, accepts mission)
    • I see, Well Thanks for the explanation. I'll be going now. Bye. [leave] (Refuses mission)

I got your records[]

Requires deliver the Music Records from Pim in Northway to Kevin A. Gain Friendly +5, Kevin A +20, 15 M67 grenades and 1 20X20 Handgun Scope.

I have delivered your letter[]

Requires have delivered the letter to Captain Mustaparta.

  1. Awesome, just awesome! Thanks.
    • What was it about?
    • Anything else you need me to do? (Trustworthy +1)
  2. People of Alkubra are religious, and if we get the support of the church, we'll get the support of everybody else. If you want to continue helping us, your next mission will be to try to convince the High Priest of Orth to condemn slavery. Do you think you can do it?
    • Well. I can try.
    • No. Sorry. I don't have time for it. I need to deal with problems of my own.

Abandon this house now[]

Requires accepts Calvin's mission to menace Kevin A.

  1. What are you talking about? Why?
    • Because I'm telling you. If you don't leave this house, I'll have to use force.
      • Dead serious!
        • Sorry. It's nothing personal, but you either leave or die. (Kevin A=-100, Kevin A attacks)
        • It's a joke, man. Just a joke. I must go now. See you around. [leave]
      • Nah, man!  I'm just fooling you. See you later. [leave]
    • For no reason. It's just a joke. See you later. [leave]

Pim[]

DialoguePim

Kevin sends his regards[]

Requires accept Kevin A's mission to get the Music Records. Gives Pim +2 and Music Records.

I delivered those cassettes[]

Requires deliver the Music Records to Kevin A.

Many old devices here[]

Requires get the Sextant from Lipas in Scrapyard. Gives Nautical Almanac and learn how to use the sextant to determine your coordinates.

  1. Well, it's obvious... These devices used satellites to determine your coordinates, and I can't tell you what exactly happened to each one of the satellites. Some of them might have remained on their orbit. Others certainly fell onto the ground. The fact is that none of them send any radio signals anymore, and the entire GPS network has been down for many years. I knew about it since the very beginning and I never thought of GPS as a possible option, but studying it allowed me to understand geolocation a bit better. I hope that by combining the principles of GPS with other methods, I may finally develop a system that would actually work in our current conditions.
    • What other methods are there?
      • OK.
        • And how is it going?
        • What about a sextant? Is it true that it can tell you your location too?
      • Have you ever heard about a device called sextant? According to what I've heard it can solve your problem without a need of any eletronics.
    • Have you ever heard about a thing called sextant? I've been told that it does the same thing you are trying to achieve here.

Navigation device project[]

Requires get the nautical almanac.

  1. I have the first prototype, but it needs additional installations and proper testing before it becomes a fully functional device. (Requires 100 in-game days since you got the nautical almanac and know the project)
    • Can I help?
    • Very well. Good luck with that. Bye. [leave]
  2. I'll give you five transmitters and you'll need to install them in five different towns. Basically, the device only needs signals from three of them to work, but we should always take into the account that some transmitters may be too far for their signal to be properly received and some may occasionally go offline due to a number of different reasons, so the more of them we install, the more reliable the network will be. We'll start with five and if everything goes well, we'll install more of them later. If you do the installation for me, I'll let you keep one of the prototype devices when I'm done with all the tests. You'll be the first person to actually use this device for its intended purpose. (Pim +2, Requires have delivered the Music Records to Kevin A)
    • Sounds awesome. I'd be happy to do it. (Pim +3, +100 Northway Storage, accepts mission)
    • It's nice, but I need to solve a very urgent problem right now. Can I do it a bit later?

I installed all 5 transmitters[]

Requires have installed the transmitters in Confusion (Alkubra), Mikaze (Janubi), Patrolton (Qubba), Britonia (Federation), and Dagmar (Federation). Gives Pim +10 and Pim's Navigation Device, allowing use GPS to determine your coordinates.

Captain Mustaparta[]

DialogueCaptainMustaparta

What is this place?[]

  1. Fort Mitchell? It used to be a military base long time ago, bit now it's just a town like any other. We use the main building for our central police station, but the rest of the fort is populated by civilians.
    • OK, but what about other towns in this area?
      • Great. I have another couple of questions.
      • Can you give me coordinates of the other Alkubra towns? (Reveals the locations of all Alkubra towns)
    • Thanks. Can I ask something else?

How can I earn money[]

Requires slavery not be banish in Alkubra yet.

  1. There are many ways. You can transfer goods like anywhere else.You can also get rewards for the criminals you capture. Just bring them to any police office in the area. Another way is selling animals. There's a livestock market in Lago. You can buy animals in other places and sell them there. It can be quite profitable, especially if you buy them in the uncivilized areas up north. Slave trading is also an option, but it's not something I would recommend.
    • How come slavery is legal in Alkubra?
      • But slavery is immoral.
      • OK. I see. I'd like to ask you something else.
    • Great. Thanks. Can I asl you something else?

I have a letter for you[]

Requires accept Kevin A's mission to get the letter. Gives Kevin +3.

  1. [takes a look at the encrypted text and an expression of surprise briefly appears on his face]Whom is it from?
    • I don't know. Kevin A asked me to deliver it, but I don't think he's the author.
    • I can't tell, sir. (Trustworthy +1)
  2. [captain looks a little worried when he comes back]Kay. Tell them that iI agree.
    • What was in the letter?
    • OK. I'll go tell them now. Goodbye. [leave]

Take my statement[]

Requires deliver Kevin's letter to Calvin. Gives Trustworthy -20 and Kevin A -50.

  1. What kind of business?
    • Calvin was interested in purchasing Kevin's house.
    • I'm afraid that my professional ethics don't allow me to reveal any details. (Trustworthy +1)
      • I didn't know it was that serious. Well. Calvin just wanted to buy Kevin's house. It's not such a big deal, I suppose.
      • There was a business deal Calvin was offering to Kevin. Nothing strange or illegal, but if you want to know more details, you should ask Calvin himself. (Trustworthy +2)

Some information about Narizians[]

Requires accepts Solanum III's mission to deal with the Narizians

  1. According to the official version, their religion is based on violence and their ideas are dangerous for the society.
    • What's the extra official version?
    • Where can I find those people who are suspected to be Narizians?

Think about the Federation[]

  1. Impossible. We are police, not an army. We have a strict rule not to interfere in politics, but to fight crime. Besides, we don't have proper equipment or proper skills to participate in military combats.
    • OK. You are right. I should look for allies somewhere else.
    • But I saw your men fightning marauders and they were very good at it.
      • And I'm telling you that any men who know how to use weapons would be very useful.
        • It's not for Qubba government. It's for everybody.
          • OK. I get it. I'll go continue my search somewhere else then.
          • I think that you just don't want to oppose the Federation because you may end up under their rule and you plan to keep working for them just like you worked for Workforce Merchants or for anybody else who is pulling the strings, no matter what their goals are. (Captain Mustaparta -5)
        • I understand. No problem. Your men should stay here.
      • I see. OK. I'll let your men do their job then.
  2. You know what... maybe I could give you a couple of guys after all, They don't exactly belong to the police yet, so it won't be a big deal... They can just join your squad as if they were a couple of mercenaries, but you don't need to pay them, of course. Do you want them? (Requires give up from ask Captain Mustaparta help before accusing him from work only to "who is pulling the strings, no matter what their goals are")
    • Yes. Of course, Thank you. (+Duval, +Giuliano, Captain Mustaparta +5)
    • Wait. What do you mean they don't belong to the police? Who are they then?
      • OK. Sounds good. I'll take them. (+Duval, +Giuliano, Captain Mustaparta +5)
      • Hmm. No. Thank you. I don't feel like making them part of my squad.
    • Thank you but no. A couple of guys don't really solve anything.

Solanum III, The High Priest of Orth[]

DialogueSolanum

Weird Child[]

Requires accept Emilia's mission.

  1. Oh! This is very bad news. I'm pretty sure that the father of this baby is a demon and the baby is a demon too.
    • I knew the baby's father and he wasn't a demon at all.
    • It's exactly what I've heard from the Kivi shaman. (Requires talking to Orion about the Emillia's baby)
    • I don't believe in demons. (Rational +3, Smart +1, Solanum III -2)

Narizians are dead[]

Requires attack the Narizians unit after it leaves Lost.

  1. I've heard that all Narizians are dead. May Man of Zinc forgive their sins!
    • It solves your problems. Doesn't it? Would you now do what I asked you to do?
    • It was a accident. Poor people. (Trustworthy -10)

Welcome to Games of Honor[]

Requires play the free DLC in Games of Honor site

  1. Of course, my son. Any donations would be highly appreciated.
    • Eh... I don't really any cash with me right now, but I thought that maybe I could be of service to the church in some other way. (Trustworthy -5)
    • [give 10 $] (-10$, Solanum III +4)
    • [give 100 $] (-100$, Solanum III +7)
    • [give 1000 $] (-1000$, Solanum III +12)
    • [give 10,000 $] (-10000$, Solanum III +22)
  2. Without knowing the exact coordinates, it's easy to get lost in the deep desert. With no settlements anywhere around, one can easily run out of supplies and die of dehydration. It's without mentioning all the barbarians that will probably attack you on your way.
    • I do these things every day. Don't worry about me, I'll try to find this grave for you. (Tough +10, Solanum III +5, Narizians -5)
    • You are right. It sounds dangerous. I don't think I can do it. (Tough -10, Solanum III -4)

I found the grave[]

Requires find Saint Billy's Grave and retrieve his skeleton.

  1. Please tell me, was there anything else except for the skeleton inside the grave?
    • Yes. Apparently he was buried along with his kick-ass armor and a huge sword. (Trustworthy +20, Solanum III +5)
    • No. There was nothing, but the skeleton. (Solanum III +5)

Jacob Fulier[]

DialogueJacobFulier

Expert Demon Hunter[]

Requires accept Emilia's mission and be indicated by Solanum III. Gives Ritual Hatchet.

  1. Well, I used to be, but I don't really do it anymore. I'm too busy  keeping this colony from falling apart.
    • What is this place, by the way?
    • I see, but maybe you could give me some quick advice.
  2. I'd love to see it with my own eyes, but I can't leave this place... I must constantly keep and eye on it. What a shame!
    • Maybe I could bring it to you?
    • Can't you find somebody to substitute for you?
  3. Kill it, of course.
    • I don't think I want to kill a baby. (Virtuous +1)
    • How do you kill it?

I'm here to solve the problem[]

Requires talk to him as a Liberation Army member in the mission to find the missing people of the colony.

  1. Who sent you?
    • The Liberation Army. (Trustworthy +10)
    • I prefer not to tell.

These people were cannibals[]

Requires defat the cannibal people in Camp.

  1. Phew... It's a great relief. Thank you.
    • Don't mention it. I'll be going now. I need to report about it o my people. See you later. [leave]
    • Look, I found this paper in the cannibals camp. Any idea what it says?

John Patson[]

DialogueJohnPatson

First talk[]

Requires accepting Kevin's mission and talk to Captain Mustaparta about the Narizians.

  1. [glances away]I know nothing about it.
    • Come, I'm a friend. I just have some questions.
      • Err... Nobody. I found you by myself.
        • Look, police already knows who you are. You don't need to deny it. (Smart +5)
        • I'm your friend, really. My only intention is to help you.
        • OK. I'm leaving. [leave]
      • A friend of mine who is a Narizian himself.
        • He asked me not to name him.
        • Mustaparta. Captain Mustaparta.
          • Look, police already knows who you are. You don't need to deny it. (Smart +5)
          • I'm your friend, really. My only intention is to help you.
          • OK. I'm leaving. [leave]
      • Captain Mustaparta.
        • Look, police already knows who you are. You don't need to deny it. (Smart +5)
        • I'm your friend, really. My only intention is to help you.
        • OK. I'm leaving. [leave]
    • Look, you don't need to lie. Police already knows who you are. (Smart +5)
  2. What problems?
    • Workforce Merchants are the main problem. (Virtuous +1, John Patson +1)
    • The conflict between you and the High Priest.
      • Why? Did he kill any of you before?
      • There are must be other ways.
    • You are the problem and you must disappear. (John Patson -5)
    • Your problems. If nothing is done they will capture you all and will send you to prison. (Virtuous +1, John Patson +3)
  3. There's no hope. They all hate us for belonging to a different religion and we can do nothing about it. There are too few of us and we don't have any money either.
    • What would you do if you were more powerful?
      • Who's Chunk Nariz? (Gains The Miracles book)
        • I'm thinking that maybe converting into Man of Zinc's religion is your best option here.
        • You should leave this region. It's your only way.
      • Maybe you could just leave Alkubra and settle somewhere else.
      • How about converting into Man of Zinc's religion?
    • You can convert into their religion. Can't you?
    • Why don't you leave Alkubra and find a less hostile place to live?

Leave Alkubra[]

Requires suggests Narizians to leave Alkubra

  1. Are you talking about a specific place you know or is it just demagogy?
    • There are tribes in the north. Maybe one of them could accept you. (Friendly +3, Virtuous +6, John Patson +11)
    • Just find a distant place in the desert and build a little settlement for yourself.
      • How many millions?
        • Yes. I do.
          • Yes. Here. Have it. [give John the money] (-1000000$, Virtuous +20, John Patson +1, Narizians will fund a Narizian Colony, named after your character)
          • Not all of it, but maybe a part. (Virtuous +2, John Patson +4)
            • Hmm. It's great news. I'll go talk to him. See you. [leave]
            • Where's Lago? (Reveals Lago in the map)
        • No. Not really. But maybe I could find the money. (Virtuous +2, John Patson +4)
          • Hmm. It's great news. I'll go talk to him. See you. [leave]
          • Where's Lago? (Reveals Lago in the map)
      • Millions? Really? Well. Maybe we should think on something else then.

Change your religion[]

Requires suggests Narizians to convert themselves to the Church of Man of Zinc religion

  1. What? You can't just change your religion. It's not a pair of gloves. It's something people really believe deep in their hearts.
    • When your only option alternative is to become a slave, you may seriously consider changing it. (John Patson +3, Narizians will decided to convert and go to Orth, but then they are killed in a ambush by the police and then you gain Smart -3)
    • OK. And why don't you leave this area then? You could definitely find a better location. (Requires not have failed the John Patson's mission of find a tribe for Narizian and help them build them own settlement)

Sapoboi Rodrigues[]

DialogueSapoboiRodrigues

I'm John Patson's friend[]

Requires suggests John Patson to leave Alkubra to fund a settlement and don't give him the money for it yet. Gives +700000$ to be collected after two days.

  1. Who's John Patson?
    • He's the leader of Narizians in Lost.
    • Why? You don't know him?
  2. Ka-a-ay. I see your point. I could invite them all to my ranch. We'll find them a place, and there's always plenty of work here.
    • I don't think it would satisfy the High Priest.
    • Hmm... I don't know. I think it would be too provocative. After all, there's a law.

Do you have a moment to talk about Chunk Nariz?[]

Requires suggests John Patson to leave Alkubra to fund a settlement and don't give him the money for it yet. Gives +700000$ to be collected after two days.

  1. Huh?... You are a Narizian? Really?
    • Yes, sir. (Sapoboi Rodrigues +5)
    • Not really, but I represent them.
  2. Ka-a-ay. I see your point. I could invite them all to my ranch. We'll find them a place, and there's always plenty of work here.
    • I don't think it would satisfy the High Priest.
    • Hmm... I don't know. I think it would be too provocative. After all, there's a law.

What happened to my money?[]

Requires collect $700000 from Sapoboi Rodrigues to build the Narizian Colony and don't build it. Gives Trustworthy -20, Virtuous -5, Sapoboi Rodrigues -30 and Alkubra Police -50. at the moment the narizians arrives in its destination

  1. Hey you! What's going on here? There's no settlement, no nothing. What happened to my money?
    • Sorry. A change of plans.
      • In fact. I'm here to pay you back. [return Sapoboi his money] (-700000$, Trustworthy +15, Virtuous +5, Sapoboi Rodrigues +20, Alkubra Police +50)
      • I can't pay you back. I have already spent the money.
    • Relax. I'm working on it! (Trustworthy -20, Sapoboi Rodrigues -20)
      • OK. OK. Sorry. I'll give you back your money. Here. Take it. [give Sapoboi his money](-700000$, Trustworthy +15, Virtuous +5, Sapoboi Rodrigues +20, Alkubra Police +50)
      • I don't have enough money noew, but I'll bring it to you later.
      • OK. I've had enough. I'm out of here. [leave] (Sapoboi Rodrigues -20)

I saw your name in a list[]

Requires get the paper in cannibals' camp and get it translated by Nikuban or Calvin.

  1. So, what do you think this list is about?
    • I think that it's a list of clients that shows the amount of meat they ordened. (Smart +5)
    • Maybe they were planning to eat you.
      • So, if people find out that you were ordering human meat from cannibals, you wouldn't care about it. Right? (Smart +5)
      • Well, It's up to you. I just wanted to warn you. See you later.[leave]
    • I don't know. You tell me.
      • So, if people find out that you were ordering human meat from cannibals, you wouldn't care about it. Right? (Smart +5)
      • Well, It's up to you. I just wanted to warn you. See you later.[leave]
  2. Krypt! I don't know why it's such a big deal! Everybody eats animals, don't they? So what's wrong with people? They are not notable people like you and me.They are just some bandits or crazy rovers or just filthy beggars who only do harm to the society. You kill bandits yourself. Don't you? Why not use the their meat instead of leaving a valuable resource to rot on the battlefield?
    • Hmm. Maybe you're right.
      • Sure. I'd like to learn it. (Sapoboi Rodrigues +20, learn to cannibalize)
        • Great! I'll keep it in mind. I must be going now. See you later. [leave]
        • Just wondering, why don't you buy some slaves and... you know... get your own supplies.
      • You must be kidding me! I don't understand how you can eat people! (Sapoboi Rodrigues -50)
        • Nothing. I just want you to stop doing it. (Smart -3, Virtuous +10)
        • 200,000. (+200000$, Virtuous -10)
        • 500,000. (+500000$, Virtuous -15)
        • I don't want anything to do with a scum like you. Go to hell. [leave] (Sapoboi Rodrigues -30)
    • It's not your case. Isn't it? You have plenty of food around here.
      • Well. You are right. Maybe I could eat it myself. It could solve some problems when traveling in the desert. (Sapoboi Rodrigues +20, learn to cannibalize)
        • ​Great! I'll keep it in mind. I must be going now. See you later. [leave]
        • Just wondering, why don't you buy some slaves and... you know... get your own supplies.
      • OK. I'll go tell the people of Alkubra about your personal choices and let's see what they think about it. (Sapoboi Rodrigues -50)
        • Nothing. I just want you to stop doing it. (Smart -3, Virtuous +10)
        • 200,000. (+200000$, Virtuous -10)
        • 500,000. (+500000$, Virtuous -15)
        • I don't want anything to do with a scum like you. Go to hell. [leave] (Sapoboi Rodrigues -30)

Chief Guard[]

DialogueChiefGuard

Did our plan work?[]

Requires bribe him to free Olaf and wait 2 days.

  1. Yup. Actually, I did you a favor here. They wanted me to send your friend to Tifk, but I told them that there was a bureaucratic error and that he was already sold. Apparently they weren't very upset by this, so you can go pick him up at the southern gate. He's free to go.
    • Thanks! I'll go get him now. [leave]
    • It's very nice of you. Don't I owe you the money that you were supposed to earn for selling him? (Virtuous +2, Chief Guard +5)

Olaf[]

DialogueOlaf

Cotton Fields[]

  1. <player's name>, my friend! I'm so glad to see you! Thanks a lot for saving my ass!
    • Wait, wait, wait... You first tell me what the hell has happened here!
    • Olaf! I can't believe I finally found you! I'm really glad to see you! Come on, tell me what happened to you. (Friendly +5, Olaf +5)

Your Bunker[]

  1. Poor creature. So much bad luck in such short life. You know, it's our fault it was born this way.
    • Oh, no! It's not It's a demon baby. In fact, it had to be killed anyway. (Rational -5, Smart -1, Virtuous -1)
    • Really? I've heard that it might be a demon. (Rational -1)
    • Really? How?

Nikuban[]

DialogueNikuban

First talk[]

  1. Oh yes. Right, right! Welcome to the Liberation Army. Sorry. I should have given you a more official welcome, but we didn't know when you would come. Anyway, my name is Nibukan. Please don't treat me as a boss. I'm merely a spokesman for others in our organization. I'd like to thank you on behalf of all our members for what you did for us in Alkubra. We'd be happy to have you as an active member of our organization. Unfortunately, our budget is very low and we'll not be able to provide you with adequate payment. Supporting the right cause is a reward within itself, but if you have better things to do, we would understand. It's a tough world where survival is already a hard enough work.
    • Well. If you tell me what needs to be done. I will tell you if I'm available.
    • I'd be more than happy to support you in your fight. (Virtuous +5, Nikuban +10)

Convince Huli to work for us[]

Requires ask Huli Kitsune in Tifk to work for Liberation Army and have her ask you 500000$ in return and don't pay her yet.

  1. What?!! It's a lot of money!
    • Can you give it to me?
      • Give me whatever you can. I'll gather the rest myself.
        • Well. It's better than nothing. (+10000$)
        • It doesn't change anything. Leave it for your expenses. I'll gather the money myself. (Virtuous +12, Nikuban +12)
      • Don't worry. I'll find the money myself. (Virtuous +10, Nikuban +10)
    • Can you cover part of the expenses? I'll cover the other part myself.
      • Well. It's better than nothing. (+10000$)
      • It doesn't change anything. Leave it for your expenses. I'll gather the money myself. (Virtuous +12, Nikuban +12)
    • Don't worry. I'll pay it myself. (Virtuous +11, Tough +3, Nikuban +10)

I'm working with Eliah[]

Requires talk to Eliah in Murray Hill about destroy the Winchester Clan and don't attack Winchester Hamlet yet.

  1. I can give you a couple of men if you like. I would give you more, but we are short on personnel... Do you want them?
    • Yes, please. (+Durruti, +Makhno)
    • No. Thanks. Don't worry. I'll manage.

Jacob Fulier seemed to be happy[]

Requires defeat the cannibals get the paper in them camp.

  1. Do you mind if I keep this list? It could help us put some pressure on these people if need arises.
    • Sure. You can keep it. (Nikuban +5, -Paper)
    • Eh... I would prefer if you gave it back to me. I may need it myself.

He wants to avoid a war[]

Requires talk to Richard Weaver

  1. If you've ever been to Patrolton, you have probably noticed a huge statue of two guys standing back-to-back to each other. He's one of them. His name is John Sheppard, a founding father of the modern state of Qubba.
    • And can he help us?
    • Who's the other one?
      • What happened to him?
      • And do you think that John Sheppard can help us?

Attack the Federation[]

Sends Liberation Army unit with 15-25 people to help Qubba Government to attack the Federation .

  1. The Liberation Army is ready to help, of course. We'll send as many men as we can to help Qubba, but to be honest, we are not a very great military force. I don't know if we'll make a lot of difference.
    • Any help would be appreciated.
    • What about Ozbet?
  2. Whatever happens, I want you to know that I'm proud to have worked with you. I wish you a lot of luck. (Nikuban +17)
    • It was an honor working to you too. I hope we'll keep working together after winning this war. See you later, comrade. [leave] (Friendly +3, Nikuban +3)
    • There's no need to get sentimental. We'll surely win. You'll see... Bye for now. I'll talk to you later. [leave]

Huli Kitsune[]

DialogueHuliKitsune

I'd like to buy a slave (Olaf)[]

Requires talk to her as a Liberation Army member after talk to the Chief Guard in Cotton Fields.

  1. Only if he becomes unsuitable for work or if the management of the company decides to remove him from there.
    • How can he become unsuitable for work?
    • Can I speak with the management?

Have you thought on[]

Requires talk to her as a Liberation Army member after talk to Nikuban in Ozbet about the missing bunker people.

  1. Half a million.
    • It's a lot of money!
    • OK. (Tough +3)

Do you have any news for me?[]

Requires talk to her as a Liberation Army member and give her $ 500000 to spy Dolland Truffle. 

  1. He said that soon there'll be no need for wars, that all weapons will become useless and that the Federation will bring peace to the whole world or something like that. I'm not sure if I understood it correctly, but it sounded as if the Federation was going to invade Janubi. I think that you should warn your people about it. (Huli Kitsune +5, requires finish the Mikaze rebellion mission)
    • Yes. I should do it as soon as possible. Thank you, Huli. Goodbye. [leave]
    • What is the Federation?

First mission[]

Requires talk to her as a Workforce Merchants worker.

  1. Your first mission will not be a very... regular one, but Mr. Truffle wants to see how you deal with all sorts of situations... What you are required to do is to go to Scrapyard and find a man called Lipas. This man owes our company 20,000 $ and refuses to pay it. You can menace him or even use physical force if necessary. Don't worry, it's not illegal. Use of violence is generally prohibited in Janubi, but not when dealing with criminals. A person who refuses to pay his debts is a criminal and the law doesn't protect him in this case.
    • Wouldn't it be... extortion?
      • OK. I'll take the job.
      • I don't know. It doesn't look fair to me. (Virtuous +2)
    • OK. I'll do it.

I accompanied Mikaze Oil leaders here[]

Requires talk to her as a Workforce Merchants worker and have convinced Samantha Stone to go to Tifk in "Workforce Merchants have a proposal for you" dialogue. Removes Samantha Stone and other Escorted rebel leaders from the caravan and gives Trustworthy -20 and Smart +5.

  1. They won't have a chance to do it. They are being arrested as we talk.
    • This is pretty vile.
    • Oh. OK. Nice plan. (Virtuous -10)
  2. This is the best possible scenario, a bloodless solution that will show everybody that we are not some sort of monsters, but wise and just people.
    • But... I promised them that I'll make sure that they won't be fooled. (Virtuous +3)
      • Hmm... Maybe.... It still feels bad, though. (Virtuous +1, Tough -20)
      • Eh... OK.
    • Yes. Sounds like a great way to solve the situation.
    • It's a shame. I wish there was some action. (Virtuous -3, Tough +10)
      • Good for them.
      • [smile] Maybe Workforce Merchants have become too humane for me.

Dolland Truffle[]

DialogueDollandTruffle

First talk[]

  1. Well, hello there young man/lady. It's nice to meet you.
    • It's nice to meet you too, sir. (Friendly +1, Dolland Truffle +2)
    • Hi.
  2. Calvin told me that you've done nice work for Workforce Merchants in Alkubra. Is that right?
    • I've done some work, sir. Whether it was nice or not, it's not for me to judge. (Dolland Truffle +2)
    • Yeah. (Dolland Truffle -3)
    • Yes, sir. (Dolland Truffle -1)
  3. Would you like to keep working for us?
    • Yes. It'd be nice.
    • It depends on what you're paying.
    • Hmm. I don't know. I'll need to think about it.
      • You know what. I've already made up my mind. I'll take the job.
      • I have a couple of questions for you.
      • OK. Great see you later. [leave]
  4. If you have any questions right now, I'll be happy to answer them. (Requires accept the job)
    • In fact. I do have a couple questions.
    • Everything seems to be clear. Thanks for hiring me.

Questions[]

  1. Sure. What is it?
    • I considered your offer and decided to accept the job. (Requires not have accepted the job in Workforce Merchants yet)
    • I found out that your company was looking for uranium. Can you please tell me what you wanted it for?
      • ​Well. OK. Can I ask you something else then?
      • You see. It's very important for me because the people who were going to sell uranium to you suddenly went missing. I want to find out what happened to them.
    • Some people in the north went missing after they offered you to exchange their high grade uranium for your low grade one. Do you know what happened to these people? (Required to continue the storyline after finish Workforce Merchants' quests)
    • I think I have it all figured out now. Thank you for your time. See you later. [leave]

Lipas[]

DialogueLipas

Welcome to Scrapyard[]

Requires talk to Lipas as a Liberation Army member. The dialogue will start as soon you enter Scrapyard.

  1. 20,000.
    • Do you think I'm stupid? I'm not paying 20,000 for something I can't even test.
      • Hmm. OK... I'll buy it from you to help you with your problem. (-20000$, Virtuous +20, Lipas +20, +Sextant)
      • I'll think about it. (Reveals Lipas' location to buy sextant later)
    • OK. I'll buy it. [give him the money] (-20000$, +Sextant)
    • I'll think about it. (Reveals Lipas' location to buy sextant later)

Please don't hurt me[]

Requires talk to Lipas as a Workforce Merchant worker.

  1. I... I'm sorry... I don't have any money. I swear to Man of Zinc, I did all I could to find some, but it was impossible... absolutely impossible... I lost my business. I don't have any income... I swear... I'm totally broke.
    • You don't really think that telling me all this will make Workforce Merchants forgive you your debt, right?
    • Why did you lose your business?
  2. The problem is that you can't use it without a set of tables that translate the angle between the sun and the horizon into coordinates.
    • So... What you are saying is that I need to trust you that it actually works while I can't test it without those tables?
      • Where can I find them?
        • Well. OK... I'll take this thing and will pay your debt to Workfoce Merchants. (Virtuous +20, Lipas +60, +Sextant)
        • I've had enough of your nonsense. I'm here for the money, not for fairy tales.
      • Do I look like a fool to you?
        • Even if you are telling the truth, it would be a waste of money if I don't find those tables. Any ideas where to look for them?
          • Well. OK... I'll take this thing and will pay your debt to Workfoce Merchants. (Virtuous +20, Lipas +60, +Sextant)
          • I've had enough of your nonsense. I'm here for the money, not for fairy tales.
        • Keep your garbage for yourself and give me the damn money!
    • If it's so valuable, why don't you just sell it and give me the money?
      • Hmm... Well... And where can one get these tables?
      • So, for some reason you believe that I would be more stupid than others and will take your word on that it works, right?
        • Even if you are telling the truth, it would be a waste of money if I don't find those tables. Any ideas where to look for them?
          • Well. OK... I'll take this thing and will pay your debt to Workfoce Merchants. (Virtuous +20, Lipas +60, +Sextant)
          • I've had enough of your nonsense. I'm here for the money, not for fairy tales.
        • Keep your garbage for yourself and give me the damn money!
    • Eh... OK. It sounds like a useful device. Where can I get those tables?
      • Well. OK... I'll take this thing and will pay your debt to Workfoce Merchants. (Virtuous +20, Lipas +60, +Sextant)
      • I've had enough of your nonsense. I'm here for the money, not for fairy tales.
  3. I don't have any ... I swear... This item is all I have to offer. (Requires refuses Lipas' sextant calling it nonsense and fairy tale or garbage and ask for the money)
    • I don't want your stupid item. Either you give me the money or you suffer.
      • [punch Lipas in the face] (Virtuous -20, Lipas -40)
        • [punch him again] (Virtuous -20, Lipas -10)
        • OK. If you don't have it in 24 hours, you're dead.
      • You have time until tomorrow. If I don't have the money, I'll break your legs.
    • [sigh] OK, I'll take it. (Virtuous +20, Lipas +60, +Sextant)

Do you have the money?[]

Requires refuse Lipas' sextant as a Workforce Merchant worker and menace him to pay the debt.

  1. I... I couldn't find the money... Sorry! I need more time... Please! (Requires menace Lipas without punching him)
    • [punch Lipas in the face] (Virtuous -20, Lipas -40)
      • [punch him again] (Virtuous -20, Lipas -10)
      • OK. If you don't have it in 24 hours, you're dead.
    • I give you another 24 hours, but it's your last chance to get the money.
  2. Yes... yes... Here it is [gives you the money]. Will you now leave me alone? (+20000$, requires menace Lipas punching him at least once)
    • [count the money]Yeah, I will.[leave]
    • Where did you get it?
      • Yeah. You don't need to tell me anything. I'm leaving. [leave]
      • [punch him in the face]You are not talking to me like this! If I ask you a question, you answer it! (Virtuous -10, Lipas -5)
        • Whatever. [leave]
        • You don't? Then take this! [punch him again] (Virtuous -10, Lipas -5)
          • I don't feel like it anymore. Go to hell! [leave]
          • OK. [punch him again] Are you going to answer my question? (Virtuous -10, Lipas -5)
            • OK. I don't really care. [leave]
            • [twist his arm] You are telling me now. (Virtuous -10, Lipas -5)
              • ​You selfish bastard! You deserve to die, but I won't kill you. I hope you'll suffer more staying alive. I'm leaving this place now. [leave]
              • Ha! I imagine what they're doing to her now! You deserve it, you moron! [leave] (Virtuous -15, Lipas -10)
              • You did what? You must be crazy! (Virtuous -5)
                • ​... I didn't know that you would do something this radical... Here... Take your money. Go let your daughter back before it's too late... I'll pay Workforce Merchants myself. [give him the money back] (-20000$, Virtuous +90, Lipas +75)
                • I'm leaving. I don't want to talk to you anymore. [leave]

Eliah[]

DialogueEliah

First talk[]

  1. I not care where they are. Everybody who lives by the rules of Tifk are the same as Tifk in the eyes of Spencer Rice.
    • Who is Spencer Rice?
    • What are the rules of Tifk?
      • Who is Spencer Rice exactly?
  2. Spencer Rice sent to us by God. He teach us how to love people and no money. He show us to respect the nature. He see spirit in people, spirit in animals, spirit in plants. He teach us to connect to plants spirit and to find God through it.
    • And how do you do it?
    • What if I told you that I met Spencer Rice in person? (requires talk with Spencer Rice in Araten)
      • In fact, he's right here with me. Please meet your prophet. (Trustworthy -3, requires have Spencer Rice in the caravan)
      • Well. Whatever. Can you tell me more about connecting to the plant spirit?

I'm done with Winchester Clan[]

Requires defeat the Winchester Clan in Winchester Hamlet.

  1. May Spencer Rice be with you.
    • He IS with me... literally. Goodbye, Eliah. [leave] (requires have Spencer Rice in the caravan)
    • Thank you. Goodbye. [leave]

Samantha Stone[]

DialogueSamanthaStone

Nikuban told me to talk to you[]

Requires talk to Samantha Stone as a Liberation Army member. Gives Samantha Stone reputation +20.

Yoo-hoo[]

Requires defeat the Janubi Police attacking Mikaze Rebels.

  1. Yoo-hoo! We did it! Thanks for helping us!
    • It was a pleasure fighting by your side, Samantha. (Friendly +5, Samantha Stone +5)
    • What do you think will happen now?

Questions[]

Requires defeat the Janubi Police attacking Mikaze Rebels.

  1. Shoot.
    • I don't think I get it. Who owns Mikaze Oil?
    • What exactly happened with Workforce Merchant?
    • What is your task here?
      • Do you plan to form part of it?
        • Can I ask something else?
        • How about joining me? We could continue this fight together.
          • I understand. Well, can I ask you something else then?
          • Come on. I'm sure they will find somebody to substitute you.(+Samantha Stone)

Negociate a truce[]

Requires talk to Samantha Stone as a Workforce Merchant worker. Gives Samantha Stone reputation -20.

Workforce Merchants have a proposal for you[]

Requires talk to Samantha Stone as a Workforce Merchant worker. After the "Negociate a truce" dialogue, go back to Tifk and inform Huli Kitsune about the negociation with Samantha to unlock this dialogue.

  1. Hmm... It definitely sounds attractive, bit I don't trust a word they say... It must be some sort of a trap.
    • I take full responsibility. I'll guide you there and I'll take make sure that they keep their promise. (If the protagonist have high Trustworthy and Smart reputation, convince Samantha Stone and 4 other rebel leaders to join the caravan as Escorted to deliver to Tifk. Doing this will avoid the battle with Mikaze Rebels and Liberation Army to finish the mission)
    • OK. I'll go tell them that you don't accept it. [leave]

John Sheppard[]

DialogueJohnSheppard

I have some snake eggs for you[]

Requires have snake eggs in inventory

  1. Excellent!
    • [give John one snake egg] (-1 snake egg, John Sheppard +5, requires 1+ snake eggs)
    • [give John two snake eggs] (-2 snake egg, John Sheppard +10, requires 2+ snake eggs)
    • [give John all snake eggs you have] (-all snake egg, requires 3+ snake eggs)
    • Oops. Sorry, I think they all broke on the way here. Sorry, I'll bring you some later. [leave]

Rose[]

DialogueRose

Sheppard died[]

  1. Yes. You are right, sir.
    • I wish he lived just a little longer to finish the business we had together. (Friendly +5, Rose +2)
    • Well. I need to go now. Goodbye, Rose. [leave]

Richard Weaver[]

DialogueRichardWeaver

Sheppard died[]

  1. Have you heard that John Sheppard died? (Richard Weaver +19)
    • ​Yes. I've heard about it and I think that not doing the last thing he asked you to do would be very disrespectful.
    • Yes. It's a huge loss. He was a great man. (Friendly +5, Richard Weaver +6)

You were a pirate[]

  1. You see, before the war of the '65 broke out, the Qubba government had a plan to harm the Federation's economy by attacking their caravans. They couldn't do it directly, so they paid private people like myself to do it. It was kept in secret back then and many people believed that we were regular bandits, but we weren't... at least not until the war broke out. Then some of us joined the war on Qubba's side, but some others decided not to do it. Obviously, Qubba didn't need privateers anymore, so it stopped paying them. Nevertheless, most of them kept doing their old job because with or without Qubba's payment robbing caravans was a lucrative business. These guys founded Brethren of the Sands which as later joined by some other regional gangs and grew into a powerful faction.
    • Do you think that maybe we could convince them to join the war on our side?
    • Aren't the pirates supposed to be in the sea?
      • I see... so... Do you think that maybe pirates could help us defeat the Federation?
      • What is a Sand Glider?
        • Sounds great. Thanks. (+Sand Glider)
        • No. Thank you. I don't feel like driving it. (Richard Weaver -2)
          • Do you think that it's a good idea to try to convince the pirates to fight against the Federation?
          • Thanks for offering it though. I need to go now. See you later. [leave]
      • I understand now. Thanks. See you later. [leave]
    • I see. Thanks for the explanation. See you later. [leave]

They are all in the detention camp[]

Requires talk to Chairman Brass in Ausz detention camp.

  1. Very well. I'll take care of it immediately.
    • Thanks... I wanted to ask you something else. These people will need a place to live and I thought that maybe they could stay in Qubba. (Unlocks dialogue with Chairman Brass to leave the bunker people in Qubba)
    • Thanks a lot. I'll go there now. They'll need my help when they're released. Bye. [leave]

Work for Qubba government[]

Requires settle your people to either Qubba or Your Bunker.

  1. Yes. Of course, but tell me, have you ever considered becoming a politician? I believe that you could have a bright future in politics.
    • Yeah... well... maybe.
    • I'd love to become one.
    • Nah, it's definitely not for me. Don't you have some simple jobs, like delivery or something? (start side mission)
  2. Great! I have an opening in my office that would suit you just perfectly. Do you want to start now? (requires accept becoming a politician and have high reputation, around +500, with Qubba Government)
    • Yes! Please! (The End)
    • No. Sorry. I have a couple of tasks to finish. I need some time.

Fiston Diputtan[]

DialogueFistonDiputtan

First talk[]

  1. Getting rid of Qubba, of course. They don't let the Federation expand any further south and thus prevent us from bringing order and prosperity to all those regions reigned by chaos and wickedness. The chaos and wickedness that Qubba protects with such passion.
    • And what needs to be done to achieve our goals?
    • What makes you think that all those regions need the Federation? (Fiston Diputtan -2)
  2. We want to blow up the parliament building in Qubba City when the government is inside. Once it's done, we will initiate a well planned procedure that would allow us to take power in Qubba quickly and cautiously from the inside, without any armed confrontations.
    • Oh! Sounds risky! (Fiston Diputtan -1)
      • Hmm. Well. If you say so. What's my part, anyway? (Fiston Diputtan -10)
      • OK. Sounds convincing. What's my role in this plan?
    • Excellent plan! (Tough +5, Fiston Diputtan +10)
  3. Oh! It's simple. Your people are kept in Fort Goks. Once we capture Qubba, we'll fetch them from the prison they are in and will hand them to you.
    • OK. Sounds fair. I'll do it.
    • I'll need to think about it.

Well done[]

Requires explode The Bomb in Qubba.

  1. Well done! Qubba will no longer stay in our way!
    • I'm happy I could help bring order into the world... Are there any news about my people?
    • What the hell was it? Wasn't the bomb supposed to destroy the parliament building only?
      • I nearly died in the explosion myself. You could have at least warned me about such possibility.
        • Wasn't it a nuclear bomb, by the way? It certainly looked like one. (Smart +15, requires high Intelligence)
        • Apologies accepted. Have you freed my people already?
      • I see... Well... Have you found my people?
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