In Caravaneer 2, schools are places where Mercenaries and Volunteers learn skills at a price. The player's character cannot learn skills from schools.
Any Mercenaries left in schools will wait indefinitely until manually picked up, upon which they will be paid all the back pay they were supposed to get while you were gone. If you fire the mercenary to avoid back pay then the minimum wage of the Mercenary will increase once you rehire him/her.
All items equipped to a Mercenary or Volunteer sent to study in a school is transferred to your caravan's inventory, accessible via the Caravan Menu - Equipment tab.
Many skills in game have the formula
const1+(AttributeX*constX)+(AttributeY*constY)+sqrt(Experience)/const2
so getting new skill levels is exponentially harder.
Police Academy[]
Location: Fort Mitchell
Experiences gained:
- First Aid x 50
- Dodge x 50
- Rifles x 35
- Pistols x 40
- Unarmed x 25
- Close Combat x 100
- Ranged Weapons x 50
- Battle Experience x 200
Price: 8000 / day
School of Kendo[]
Location: Shikendo
Experiences gained:
- Swords x 250
Price: 7000 / day
School of Mechanics[]
Location: Tifk
Experiences gained:
- Mechanic x 70
Price: 4300 / day
Veterinary Institute[]
Location: Ozbet
Experiences gained:
- Veterinary x 150
Price: 8800 / day
School of Medicine[]
Location: Toho Sands
Experiences gained:
- Doctor x 150
Price: 18000 / day